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deleted152537993

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About this mod

A Lightning Bolt spell that gets stronger as you gain Destruction skill perks.

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Changelogs
My AIO : Perkish 2 AIO

NOTICE : This mod requires vanilla skill perks otherwise you won't be able to scale the spells. I use a script to inject the spell tomes into merchant inventories, so no need for a bashed patch. This mod doesn't modify vanilla records. These are new spells and NPCs and followers will not use them. You can use the AIO with these mods. I added a 2 on the end of these names so you can tell the difference. Have fun!

The term "Perkish" refers to increasing spell power as you gain skill perks. The hope is to keep the spell useful beyond vanilla where they tend to fizzle out. I made as sure as I could that these Perkish 2 spells wouldn't be underpowered or overpowered, even so I also offer 2 optional versions. High is more powerful and Low is less powerful.

This mod contains the following Perkish 2 spells :

Far Destruction :
Lightning Bolt

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--- The Perkish 2 Concept :
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--- The Basics :

All spells have 6 levels of power. As you invest in skill perks the spell gets stronger.

--- There are 3 different plugins to choose from :

Main : going for that sweet spot where it all just works.
Low  : for those vanilla combat setups where it's easy to end up overpowered.
High : for those high difficulty setups where life in Skyrim is just a bitch.

These 3 plugins can be swapped back and forth at any time with no risk to save file. This is meant to allow some flexibility since balancing can be difficult when using mods. Ultimately, you can edit the numbers in xedit for your own needs.

--- Tome Locations :


All spells are available at level 1 at spell vendors in Skyrim. Fethis Alor in Raven Rock will also have them.

--- Magicka Reduction Perk :

All spells will use Adept.

--- Spell Charging Time :

My spells have no charge time.

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--- Perkish 2 Far Destruction ---
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--- Lightning Bolt ---
Price 100, Magicka 200

Low  (damage) NoPerks 25, Novice 30, Apprent 45, Adept 60, Expert 75, Master 90.
Main (damage) NoPerks 30, Novice 40, Apprent 60, Adept 80, Expert 100, Master 120.
High (damage) NoPerks 35, Novice 50, Apprent 75, Adept 100, Expert 125, Master 150.

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