File information

Last updated

Original upload

Created by

lilebonymace - WiZkiD

Uploaded by

lilebonymace

Virus scan

Safe to use

74 comments

  1. arehan
    arehan
    • member
    • 1 kudos
    https://static.wikia.nocookie.net/non-aliencreatures/images/9/96/Poached_horker.png/revision/latest?cb=20141105000422

    I went to Solstheim for the first time
    There was a hanging Horker in the village of Skaal
    Is it possible to patch this too?
    1. arehan
      arehan
      • member
      • 1 kudos
      I haven't found it anywhere else, but I was able to get horker meat from the hanging horker in Vanilla Skaal Village
      Other hanging ones disappear when I get the item with the harvest patch, but the hanging horker has no change, so I'm too sad
      I don't know if this one is excluded because it's so big compared to the others
      Could you patch it for people who need it like me?
    2. lilebonymace
      lilebonymace
      • premium
      • 658 kudos
      yes, we'll add him. we just missed him somehow
    3. arehan
      arehan
      • member
      • 1 kudos
      Yessssssssssssssssssss!
  2. Anprionsa
    Anprionsa
    • premium
    • 1 kudos
    Whats the appropriate load order for this on the left pane? SMIM -> This Mod - > Mihail Mods - > Other Textures?

    How would this slot in? Fluffy Hanging rabbits, especially the new one that came out.

    https://www.nexusmods.com/skyrimspecialedition/mods/89148?mtm_campaign=DiscordBot&mtm_kwd=gamefeed&tab=files
    1. lilebonymace
      lilebonymace
      • premium
      • 658 kudos
      SMIM -> Mihail mods -> FHHC with patches for Mihail mods enabled in the installer
      The general rule for mods not listed in our compatibility section is the following: if the mod only edits existing meshes and it has a version in which the mesh disappears after harvesting, then you can use it with FHHC, overwriting FHHC. If it doesn't have a disappearing version then in order to use it with FHHC, a patch that does that is needed. If it does more than editing existing meshes (i.e. adds new types or variations of hanging carcasses, or edits their base records in some way) then it needs a .esp patch for FHHC as well.

      The mod you linked requires Real Rabits HD, which is currently not compatible with FHHC because of the color variations it adds that are technically separate objects. I'll add a patch for it when i have a time and once that's done you should be able to use the mod you linked. And that mod is not compatible with Mihail rabbits, since it uses different mods (SMIM or Real Rabbits HD) as base.
  3. bientje
    bientje
    • premium
    • 179 kudos
    Can you provide a patch for Nature's Bounty - Mihail's Pheasant Patch? Would like to have Jelidity's meshes harvestable.

    EDIT: or can you explain how to make meshes dissappear when harvesting?
  4. ChichBleu
    ChichBleu
    • premium
    • 3 kudos
    Hello,

    I just checked the deadsalmon02 mesh in NifSkope and the collision still starts above the head. Did you fix that issue in a different way ?
    1. wizkid34
      wizkid34
      • premium
      • 2,095 kudos
      yes
  5. MediaEvil
    MediaEvil
    • supporter
    • 0 kudos
    Cool idea, but your usage of inferior SMIM meshes makes it a no-go ):
    1. wizkid34
      wizkid34
      • premium
      • 2,095 kudos
      inferior is just your very personal opinion, and in any case, our mod also includes a patch for Hanging Dead Rabbits Replacer- Mihail's Shards of Immersion and Hanging Dead Chickens- Mihail's Shards of Immersion, perhaps before writing a comment it would be better to download the mod and try it , just to avoid gaffes
  6. konaherson2
    konaherson2
    • member
    • 50 kudos
    Will these hanging thing regenerate after they be took? Or just gone forever?
    1. lilebonymace
      lilebonymace
      • premium
      • 658 kudos
      yes, they will
    2. konaherson2
      konaherson2
      • member
      • 50 kudos
      thank you for the answer.
  7. skuldure
    skuldure
    • supporter
    • 2 kudos
    What a nice mod, didn't realize I needed this until I saw it. Thank you.
  8. ParsaFaramarzi
    ParsaFaramarzi
    • premium
    • 33 kudos
    There's some conflict with Simon's new mod gourmet. I'm fine with patching it myself but you might want to patch it for other users
    1. wizkid34
      wizkid34
      • premium
      • 2,095 kudos
      I'm more than sure that if Simon is interested in our mod he will create a patch for it and if not, we'll get over it
    2. lilebonymace
      lilebonymace
      • premium
      • 658 kudos
      added
    3. ParsaFaramarzi
      ParsaFaramarzi
      • premium
      • 33 kudos
      Thank you legends<3
    4. hoangdai94
      hoangdai94
      • member
      • 175 kudos
      Luv u guys <3
  9. hoopz67
    hoopz67
    • member
    • 1 kudos
    This mod works great. Is there a mod for the Xbox version of Skyrim? 
    1. lilebonymace
      lilebonymace
      • premium
      • 658 kudos
      no. There's no SKSE or powerofthree's Papyrus Extender for Xbox
  10. makihaze
    makihaze
    • premium
    • 21 kudos
    Hello, There has a new mod release Hanging Dead Pheasants Replacer and Hanging Dead Pheasants Replacer - Flora Fix Patch.
    Is there need a patch?
    1. havitaz
      havitaz
      • member
      • 2 kudos
      +1
    2. lilebonymace
      lilebonymace
      • premium
      • 658 kudos
      if Mihail didn't change the collision shape then this Flora Fix patch should work with our mod as well