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ferrari365

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ferrari365

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88 comments

  1. daken72127
    daken72127
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    USSEP has its own version of these scripts. do both mods fix this issue? any idea what the scripts in USSEP do?
    1. JeanA882
      JeanA882
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      • 44 kudos
      Not compatible with anything that changes the DLC1CrystalDrainHealthCheckScript and DLC1RandomLightningStrikeTrigSCRIPT scripts. USSEP changes have been retained.

      From the description.
    2. ferrari365
      ferrari365
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      USSEP only changes DLC1RandomLightningStrikeTrigSCRIPT and the only things it does to it are sanity checks to prevent errors in the papyrus logs. My mod tweaks the scripts for better performance in addition to the USSEP changes.
    3. daken72127
      daken72127
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      ope, i missed that part, thank you for clarifying!
    4. Magicaldonut1
      Magicaldonut1
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      K COOL ty !
  2. Galdwin86
    Galdwin86
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    Just came here to say thank you! I had weird script lag until you saved me! Cheers!
  3. hadaev
    hadaev
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    Should this mod affect lightning attractors?
    For me it only trigger lighting and enemis, but doesnt use soulgem from my inventory and doesnt place black one.

    Edit: this is Vanilla Script (micro)Optimizations
  4. SigmaTrax
    SigmaTrax
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    https://imgur.com/m5THaRY
    https://imgur.com/ScpTEoV
    https://imgur.com/MlxOAUe
    Can you please check these scripts? These scripts are also related to soul cairn.
    I'm currently playing on LE version I don't know if these issues are present on SE/AE version.
    1. ferrari365
      ferrari365
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      What about them? Are they always active in your save or you have some other issues from them?
  5. vrushankd
    vrushankd
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    • 13 kudos
    Are the latest changes to this mod going to be merged to SCROTE as well ?
    1. ferrari365
      ferrari365
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      They're already included in SCROTE.
    2. vrushankd
      vrushankd
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      • 13 kudos
      Thanks for the info.
    3. ferrari365
      ferrari365
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      No problem.
  6. ApocryphaNG
    ApocryphaNG
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    • 6 kudos
    possible fix for "Beyond Death"?
    An old bug where valerica doesn't move when player is asked to follow.
    1. sergen9243
      sergen9243
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      DO you have any valerica replacer? this seems to happen when using some replacers
    2. ferrari365
      ferrari365
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      Never had that happen. Is that after killing Durnehviir? I can potentially take a look, if you provide more details.
    3. ApocryphaNG
      ApocryphaNG
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      Spoiler:  
      Show

      After Killing the 3 Boneyard Keepers to take down barrier. 
    4. ferrari365
      ferrari365
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      So, I got around to checking this out and it appears to have already been fixed by USSEP 4.2.8 or some other mod that changes the navmesh in that area like Navigator for example. The issue is that the door is not linked to the navmesh and unless the engine additionally initializes the link into the memory, NPCs cannot pass through the door and this is not something that can be fixed by a script change, as this is controlled by the navmesh info in a plugin. Here's the relevant discussion on the AFK tracker: https://afktrack.afkmods.com/index.php?a=issues&i=32525
    5. kcaz25
      kcaz25
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      • 24 kudos
      True and I take credit for pushing the arthmoor team to taking that bug seriously. They didn't want to. But yes they fixed it. It works
  7. limalvin123
    limalvin123
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    can you check out the script mc_renovegorescript i have like 12 of it in my save which kill my fps from 70 to 40
    I use the mod Ace Blood Magic and Serana keeps using the hitting me and the effect stuck on my character 
    1. ferrari365
      ferrari365
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      That script is not part of the Ace Blood Magic mod and I don't recognize it from any of the mods I'm using, googling it also returns nothing. Your issue is from some other mod which includes this script. You'll need to find out which one that might be.
    2. limalvin123
      limalvin123
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      found out the script is from MaximumCarnage 
    3. ferrari365
      ferrari365
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      I think you should report this to the Maximum Carnage mod author in that case. I took a quick look at the script and I'm not sure it's doing what it should, but I've never used this mod and they certainly know how it works better than me.
  8. IllusiveMan196
    IllusiveMan196
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    Wait... so this one script is the reason Cairn always felt a bit off when it comes to performance? Not bad, just different than the rest of the game.
    1. ferrari365
      ferrari365
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      It does look like it, yes.
  9. NewGodBekka
    NewGodBekka
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    Just want to thank you for this mod. It completely fixed the performance issues I had been having in the Soul Cairn. Not a single slow down or crash since! Grateful for this!  Thanks for the hard work.
    1. ferrari365
      ferrari365
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      Great to hear, you're welcome!
  10. SonderBain
    SonderBain
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    Another example of how this game is unplayable without its modding community
    1. Rosvinar
      Rosvinar
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      • 1 kudos
      Kinda makes you wonder why bethesda keeps releasing updates. that this community is largely doing for free and in much better condition.
    2. ferrari365
      ferrari365
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      When the game is held together by duct tape and prayers in the first place, a little bit more of both wouldn't hurt. Might as well bring some glue too while we're at it. :D
    3. NewGodBekka
      NewGodBekka
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      These are the type of mods that really improve the overall experience.