The Modern Opulent Outfits - Mage Robes of Winterhold 2018 for SSE. A completely overhauled and modernized version, based on the original 2013 Opulent Outfits by Babooncru. Featuring elaborate, high quality and lore-friendly Mage, monk, necromancer and maids and merchant outfits in a variety of styles, and colors.
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Author notes
All the files I work on and maintain, are NEXUS exclusive. - So please stop asking for Xbox conversions, permissions to move them to Bethesda.net etc. Thank you.
File credits
Bethesda babooncru MangoMonkey Contributor(s) Raumfliege - for his work on the Argonian Khajiit hood fix and invaluable help on some other issues.
Opulent Outfits - Mage Robes of Winterhold 2017-SSE Spanish
Changelogs
Version 4.5
ALL) Mastery Robes I > IV now use a common design-female only.
(ALL) Changed texture for: Robe of Replenishing I
(AIO) Added the 'light' colorations to the some of the Maid&Merchant [email protected] Raiment. You can now choose between the 'dark', or lighter coloration schemes, to better suit your games lighting, or even just for preference.
(AIO) Added a variant of monk robe. (WIP)
(ALL) Restored Opulent Outfits support for hoods w circlets (again). This was intended to be an Opulent feature all along, but I inadverently removed this functionality in an eariler update.
(AIO) Updated normals for Maids and Merchants content.
(ALL) Made a number of changes to the Opulent vendor, Melisaands, configuration. She is now ESSENTIAL, not invulnerable. Removed a keyword that *may*(?) have been making her a target of Hired Hands (CR04) companion quest.
(ALL) Adjusted vendors merchant lists to modify distrubtion of some Opulent content.
(ALL) Improved naming and sorting coventions for a number of items, as well as some price, stat adjustments.
Texture Update (ALL)
-Added completely redone normals for all Opulent content. These should result in greatly improved visuals, esp the mage robes. They are a seperate DL for now. The D/L can applied to ALL main files. The sperate D/L is an INTERIM, and the content will be rolled into the main AIO and Replacer files in a future update. Planned (v5.0).
These Normals are the highest possible quality, and are UNcompressed. If you find they impose too much overhead(they should not but), you can always elect to un-install and wait for the optimized, full release, slated for v5.0.
I also fixed the 'blue' Opulent Dress II, it was actually rather PURPLE in color, not really 'blue' at all. It is now, a light blue, and contrasts nicely with the (Dark) blue variant.
Install your main mod first, updated textures second. Allow all overwrites.
Version 4.0
-Revamped the way Opulent Mage items display for both regular Opulent and Melisaands versions. The non-enchanted versions will now sort separately, and to the bottom of your armor list. The expectation is, most intend to enchant and rename these anyhow. All > opulent MAGE gear, will properly sort together, regardless. -Rebuilt and rescaled item effects for both boots and hoods. New pricing and weights have been applied where appropriate. -Removed the OO skins on boots of stealth. Why they had them in first place, I am not sure.... -Internal housekeeping IDs updated (No end-user impact). -Added facegen data for Melisaand. This should prevent any black face issues on her.
Version 3.8
-Updated 3rd person flags for a number of mage outfits(only) so amulets will display(or not) appropriately. -Some other minor internal updates and some stat tweaks. -Survival Mode Compatibility updates.
Standalone - Updated. It works again.
Version 3.6
Set Melisaands vendor type and some other additional settings for her. -Updated some standalone items so they did not share the same name as vanilla.
Balance changes -Adjusted magic regen levels on Mastery Robes Rank III and IV to 100% and 125% respectively
Improvements to existing outfit sets, and added some new ones. (Mage Only)
The new outfits use the Robes of Mastery as the base. These were mostly assigned to mages whose classes are kind of vague and ill-defined. All mages outfits correspond to their stated expertise now across the board. Expert level trainers all wear expert level robes, masters, master level robes etc.
-Gave Dravynea an Opulent Outfit
The master (hooded) outfits have some minor clipping on female NPCs.
Most NPCs outfits will remain unchanged, or only see subtle changes. Others will receive the new mastery outfits
Version 3.0
Merged Standalone Merchant features with Replacer, and AIO-217.
Other changes -Revamped the Opulent Robes of Mastery. There are now 4 tiers(versus 5), and the robes effects have been rescaled accordingly. -additional updates to Melisaand - (No visible in-game impact) -couple other minor fixes
Reminder: If you still have the separate standalone ESP from v2.3 in your /data directory after un-installing, be sure to delete that esp.
Version 2.0
A new version of Opulent Outfits All-In-One for 2017. All the current features of Opulent Mage robes and Monk robes, now with a completely overhauled Maids and Merchants component. Female merchants, maids, bards, servants around Skyrim are now sporting a wide variety of bright colorful outfits appropriate to their situations and standing.
=============== Features ===============
-The Maids and Merchant content is no longer a replacer as was the case in previous versions. The new outfits are standalone, and in many cases, unique to the NPCs. All NPCs NOT given M+M outfits will wear vanilla outfits. There are no longer any replacer textures. -Completely revamped the Maids+Merchants Component. -Vastly improved textures, particularly, the merchant line, over previous versions. -More variety. Five discrete lines of dresses, in a variety of colors and tones. A merchant line, and 4 lines of Maid, Bard and Merchant style clothes. -A limited selection of M+M outfits are now available for purchase at Radiant Raiments.
Dresses are not craftable, temperarble. They will not drop as loot unless taken from a deceased NPC. Some of the dresses however, can be purchased.
Version 2.0+ updates are All in One only. -Replacer and Standalone remain as is (v1.9.5) and do not require any changes.
Completely updated for SSE and USSEP. Fixes to sandboxing, packages, merchant lists, stats, spell lists, NPCs and much more. All racial texture and display errors from the 2013 versions, resolved. Modernized and overhauled naming, weights, costs and effects. Standalone Opulent Vendor (mage robes) now included, at no extra charge. Outfit fixes. Both Vanilla, USSEP and the original OMoW, assigned many NPCs, outfits that did not entirely reflect their skill sets and or class. To address this, Opulent Outfits-2018 assigns select npcs outfits that better reflect their skill sets and abilities. See article, Outfit Fix for details. Improved textures (SSE only). Supports Hoods w Circlets. Survival Mode compatible -And many other fixes, improvements, refinements besides
Opulent Outfits utilizes 2k and 1k uncompressed textures throughout. _______________________________________________________________________________________________________________________________________ Installation - Select your version
Opulent Outfits All-In-One-2018 SSE: The Complete, Opulent Outfits Experience
Replaces Mage College + Court wizards with Opulent Mage Robes along with new monk, common, necromancer as well as numerous, colorful and vibrant hand-placed opulent Maid and Merchants outfits on many of Skyrim's NPCs. New for Version 3.0+ -All in One Maids and Merchants content is no longer a replacer as in previous iterations. A wide variety of improved outfits have been hand placed on numerous NPCs around Skyrim. -Consistent older people mod is now a requirement. (All in One). This mod creates seamless neck\body matches on (elderly) maids and merchants +Sergius Turrianus. -A limited selection of Maid & Merchant outfits are now available for purchase at Radiant Raiments, Solitude.
Alternate ESP's available, for use with All in One Only. Provides support for: -Cutting Room Floor -Improved Bards by Cleverbee. This ESP preserve's that mods appearance changes and provides them with the new AIO outfits.
Note: if using both CRF AND Improved Bards, use the Improved Bards replacement ESP provided and not the CRF one, for best results.
*Clothing and Clutter Fix users will require the updated CCF script. -New Games ONLY. _______________________________________________________________________________________________________________________________________
Opulent Outfits Replacer-2018 SSE: Mage and court wizards only
New for Version 3.0
The 'basic' Opulent Outfits. Replaces Mage+Court Wizard outfits only. *Replacer does not require Consistent Older People mod. Sergius Turrianus uses standard vanilla textures.
*Clothing and Clutter Fix users will require the updated CCF script. - New Games ONLY. _______________________________________________________________________________________________________________________________________
Opulent Outfits Standalone-2018 SSE (Misc Files)
Usage: There is NO point in installing this version if you are running either AIO or Replacer v3.0+. Standalones features are now part of the main mod The separate version is provided for those NOT planning on installing either Opulent AIO, or Replacer. Install if you want the re-textures added to your game unenchanted. Does not include Necromancer & Monk Robes. This add-on can be installed alongside any other clothing mods or character overhaul. 2k - Robes, 1K -Boots & Hoods.
Note: The Arch-Mage robes cannot be enchanted - feature!
[The Standalone Opulent Outfits merchant is located in the courtyard of the College of Winterhold] - All versions. _______________________________________________________________________________________________________________________________________
Installation of Opulent Outfits into existing games\saves for C&CF and non-C&CF users.
-The CCF patch will not work on existing saves for either AIO\Replacer. Attempting to do so mid-game may result in missing textures on court wizards, OR, the wizards will just continue to wear the Monk-style robes. CCF patch is for New Games only.
For users upgrading current versions of Opulent Outfits
Due to the way the game engine handles changes to outfits in existing saves(poorly), it will be common to see naked NPCs or NPCs with partial outfits in cases where Opulent files are upgraded or updated. If you are starting a new game, the game will properly load all Opulent content for the version you have installed w/o any errors. If you are UPDATING, then you will likely encounter NPCs that either are a) naked b) partially outfitted or c) do not have their new outfits at all. In such cases, the enable disable fix will usually resolve the issue and force the game to load their new outfits.
Mods known to be Compatible with Opulent 2017 with or without patches: -Vanilla Skyrim -USSEP 4.1.1+ -All body types. Note: there is no weight slider support for bodies like UUNP. -Castles and Palaces Enhanced *Clothing and Clutter Fixes - Recommended for its hood w circlets feature. (Updated Script provided). *Cutting Room Floor - Use AIO replacement ESP provided. All ESPs have Jons letter placed on Olfina-Grey-Mane.
*Bijin Mods. Highly compatible due to Opulent-2017 not assigning its outfits to NPCs covered by those mods.(except for Brelyna). Her outfit gets reverted to vanilla and not the CONJ robe, Opulent 2018 assigns her. *Rustic Clothing v3.0 - Replacer - fully compatible. *Rustic Clothing v3.0 - All in One: Largely compatible. Rustic Clothing will attempt to overwrite opulent outfits monk and Arch-Mage textures. Simplest solution is to install Rustic Clothing FIRST, then opulent outfits, allowing Opulent Outfits to over-write RCs textures where applicable. Regardless of install order, do not allow Rustic to overwrite Opulent content when prompted or you will lose Opulents monk and Arch-mage textures. >Female NPCs will display Opulent content. >Males will display the updated Rustic textures. Rustic clothing is a recommended mod.
Not compatible\may conflict with:
*Mods that alter the meshes or textures of vanilla mage, monk, common, fine or necromancer or farm outfits, tavern clothes etc. In some cases, simple load order adjustments may be sufficient to address such conflicts in favor of Opulent Outfits. *Appearance mods that alter any of the Mages College personnel, court wizards, Calcelmo, Aicantar, Nelacar. Blanket NPC overalls such as WICO for example, will conflict with the NPCs that are assigned Opulent Outfits. *Radiant Raiment Fine Clothes replacer mods (aka Embassy Party Clothes mods). Place such mods below Opulent Outfits in your load order. *Protected NPC Redux.
Opulent Outfit (All in One) AND other mods that alter Radiant Raiments vendor list. >Load order changes alone are not sufficient to address conflicts where multiple mods modify the same vendor(Raiments in this case). The lowest order mod vendor list will determine what you see for sale. Vendor lists have to be merged in cases where 2 modified vendor lists exist in order to see both mods items for sale. This also necessitates mastering mods to one another. This is a more complex kind of conflict and is not as easy to resolve.
Load Order
Generally speaking, Opulent Outfits should go BELOW any appearance mods that change TCoW and court wizards. The reason for this is Opulent Outfits changes some mages outfits(not just textures) from vanilla, to robes that more accurately reflect their class and abilities. There may arises cases where an appearance changer mod will display opulent textures , but not the corrected, Opulent assigned outfit.
Example. In certain cases, a mod could potentially revert NPCs outfits. This is not strictly a problem, so long as they are wearing are still wearing opulent outfits of course. For example, Bijin mod users will find Brelyna wearing her default (vanilla), OPULENT robe, but it won't be the conjuration robe OO-2017 assigns her. While this could be considered a 'conflict' of sorts, it is one you can basically disregard. If however, you find your NPCs are not wearing opulent outfits at all dues to a mod conflict, that will require some adjustments on your end.
See article, Outfit Fixes to verify your mages have their corrected outfits. _______________________________________________________________________________________________________________________________________
Troubleshooting
If you encounter unclothed NPCs, this is an engine issue with the CK/Skyrim having trouble switching outfits. It is not a 'bug' in the mod. Any change, or version upgrade made to an Opulent Outfits installation, no matter how minor, is often sufficient to trigger this glitch.
The good news is, it is easily fixed. Fix: Open the console, Press ~ <target> the NPC, and type 'disable' then 'enable'. They will have their outfits back.
There is no need to start a new game solely to fix this issue, the problem is easily corrected in existing games. You will not experience this issue if starting a new game with OO-2018 installed.
For additional info regarding mod related issues you may notice in Opulent Outfits-2018, - see articles.