Skyrim Special Edition
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AHostOfIssues

Uploaded by

bpjunk777

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About this mod

Supplements the "Spell Research - Requiem" patch by pulling Spell Research loot/vendor items into Requiem's definitions of loot/vendor chests so that SR items appear as loot and for sale at vendors (as intended by SR).

Also fixes an issue where the Requiem spell list import script may fail to get activated.

Built against Requi

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This is a supplement to:

Spell Research - Requiem patch with fully requiemed vanilla spells - ingredients and items

That mod is necessary and excellent work, but leaves a few things out. Vendors (mages, alchemists) don't have SR items in their "items for sale" containers, and dungeon loot containers don't have SR items (tomes, artifacts) in their "possible items" lists.

Spell Research adds those items, but then the additions get lost when Requiem loads and overwrites the container definitions.

This patch fixes that by duplicating Requiem's container definitions and adding the SR entries to their lists.

This patch also includes a fix to ensure that the "SR - Requiem" added script to import Requiem spells gets invoked. Without that, Spell Research spell import may fail to read requiem versions of spells, causing them to be "not recognized" and therefore not eligible for research in-game.

Load order:
Spell Research
Spell Research add ons, patches, etc
Requiem
Spell Research - requiem patch
This mod (Requiem - Spell Research vendors-loot-items patch)

Note:

It's possible this patch is redunant, with regard to the vendor chest item lists and dungeon loot chests, depending on how/if lists are merged by the Reqtificator. In my games, the items were not appearing as desired in shops and chests, and this patch was necessary... but I don't know the details of what Reqtificator is doing so can't say for certain it isn't intended to address these lists in some way that would render that part of this patch unnecessary.

The "requiem import script doesn't trigger" issue, though, is definitely an issue that requires a change like the one in this patch to get the correct intended behavior.