Skyrim Special Edition

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mindflux

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mindflux

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442 comments

  1. BruvRamm
    BruvRamm
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    Hello, I'm having a sort of weird issue with smoke coming from the player and torch at the same time. Any help would be great Thanks. Doesn't always happen though.

    I found a post below, that help me figure this out. Thanks anyways for this great mod.
  2. blackopsflyer
    blackopsflyer
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    Question:  Any problem with this load order?

    Medieval Torch
    ENB Light Alpha
    Smoking Torches and Candles SSE
    ENB Light for effects shaders
    Embers XD
    1. mindflux
      mindflux
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      No, that should be fine - just make sure to choose the Medieval Torch for Smoking Torches patch when installing Embers XD.
  3. GamerPauly
    GamerPauly
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    Hi Mindflux its Pauly, don't know if you remember me, you granted me permission a while back to use aspens ablaze in tree bundles I upload to bethesda.net, well I have another request for you if that's ok, may I include your smoking torches and candles in lighting bundles I upload to bethesda.net and nexus please ?
    1. mindflux
      mindflux
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      Hi Pauly and sure I remember, hope your modding projects have been going great!

      Sure you can have my permission, no problem at all.
    2. GamerPauly
      GamerPauly
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      thank you and everything is going well, focusing on original creations mostly but I will still do the odd bundle now and then.

      Hope everything is going well for you!
  4. aluzjunior
    aluzjunior
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    when active, theres no area illuminaton around torches
    p.s. found the conflict
    1. OzanTheExa
      OzanTheExa
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      Tell the conflict so that people can know to avoid it.
    2. jaggedgargoyle
      jaggedgargoyle
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      I've been having the same issue, anyone able to figure it out? 
    3. mindflux
      mindflux
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      Do you mean that the torch doesn't cast light anymore?
  5. Crispy8181
    Crispy8181
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    I'm running this as part of the Elysium Remastered list, and I have a question, actually a slight (weird) problem:

    When holding a torch, whether indoors or outside, the smoke trail of my torch is actually disconnected from the torch itself.  When indoors, it can be a foot or more away.  When outside, it can appear to be like twenty feet or more away.

    Any ideas?

    Edit:  To clarify, candle smoke seems perfectly fine.  I think it's only my torch that causes this.

    Edit 2:  This only occurs in first-person.  If I switch to third-person camera the weird floating smoke trail (which is a "ghost" of the one actually coming from my torch) disappears.

    Edit 3:  Here's a pic:  https://i.imgur.com/DoAmDiP.jpg
    1. Crispy8181
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      I believe I solved this on my own.

      Elysium was using a slightly outdated version of ImprovedCameraSE, and by updating it to its own version 1.05, the problem appears to be cleared up.

      https://www.nexusmods.com/skyrimspecialedition/mods/93962?tab=description

      I hope this helps someone.

      UPDATE:  It turns out that while the newer version of Improved Camera SE indeed does fix the floating torch smoke issue, it introduces two other significant problems, at least with Elysium Remastered:  it messes up arrow appearance in first person (they don't show up) and it also causes your equipped shield to not appear correctly, so the fix to the torch issue is not worth it.
  6. ChipProtogen
    ChipProtogen
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    I gotta say. i can confirm the smoke particles are 100% accurate. 
    1. mindflux
      mindflux
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      Thanks, great to hear you think so!
    2. krixost
      krixost
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      Yeah, excellent addition. Looks perfect. No f**cking idea why I did not find this until now. Hahaha

      Thank You!
  7. Cryocellz27
    Cryocellz27
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    I wonder why not all torches gets to have smoke animations?
    1. mindflux
      mindflux
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      I'm guessing either you're running out of particle emitters (iMaxDesired) or another mod replaces the affected torches.
    2. Cryocellz27
      Cryocellz27
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      oohh okay thx i might check those out.
  8. SirHodgeheg
    SirHodgeheg
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    Great mod!
    However, I  have been having an issue with torch smoke while using ELFX and ENB Light where the torch smokes for a few seconds and then stops smoking. I have all the patches installed and cannot seem to find a way of fixing it. Any help is much appreciated!
    1. mindflux
      mindflux
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      Thanks!

      What is your iMaxDesired set to in SkyrimPrefs.ini? It sounds like it might be the culprit.
    2. SirHodgeheg
      SirHodgeheg
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      Ahh, I changed that a while ago! However, I've just reset it to default (750) and still have no smoke. By the way, I forgot to mention this but NPC torches produce smoke, even though I do not. 
    3. mindflux
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      Sorry, you actually need to increase the setting, not reduce. You can even try something like 100000.

      Anyway, seems interesting that it's only your torch - so it does produce smoke for a moment but then it just stops doing it? Perplexing.
    4. SirHodgeheg
      SirHodgeheg
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      Sorry, only read your reply now!
      However, I set the value to 100000 and still no smoke for my torch only... It certainly is strange...
    5. mindflux
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      Sorry, forgot to get back to you.

      Any breakthrough with this in the meantime? I'm wondering whether you use any particle heavy mods for mist or fog?
  9. isrra20
    isrra20
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    help my report of crash plis

    Possible relevant objects (15)
    {
      [   0]    BSTriShape(Name: `CaveGBalconyShaftBridge01:4`)
      [   0]    BSLightingShaderProperty(Name: null)
      [  91]    BSFadeNode(Name: `skeleton_female.nif`, Owner: `PlayerCharacter(FormId: 00000014, BaseForm: TESNPC(Name: `nyra`, FormId: 00000007, File: `Skyrim.esm`))`)
      [  96]    BSPortalSharedNode(Name: `Portal Shared Geometry`)
      [ 100]    BSMultiBoundNode(Name: null)
      [ 103]    BSMasterParticleSystem(Name: `MPSSmokeCandle01.nif`)
      [ 112]    BSFadeNode(Name: `BloodyShoulder`, Owner: `TESObjectREFR(FormId: 000A1BEE, File: `Skyrim.esm`, BaseForm: BGSMovableStatic(FormId: 0003E6A6, File: `Skyrim.esm`))`)
      [ 231]    BSFadeNode(Name: `CaveGBalconyShaftBridge01`, Owner: `TESObjectREFR(FormId: 000A1E3F, File: `Skyrim.esm`, BaseForm: TESObjectSTAT(FormId: 00022E9F, File: `Skyrim.esm`))`)
      [ 256]    NiCamera(Name: `WorldRoot Camera`)
      [ 261]    NiNode(Name: `Wind03`)
      [ 372]    BSMultiBoundRoom(Name: null)
      [ 416]    NiCamera(Name: null)
      [ 429]    ShadowSceneNode(Name: `shadow scene node`)
      [ 475]    NiNode(Name: `OBJECT WEAPON [00013982]`)
      [ 482]    NiNode(Name: `MOV WeaponMaceDefault`)
    }
    Probable callstack
    1. mindflux
      mindflux
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      Since you have the dreaded 'shadow scene node' in the callstack I'm guessing it's a random crash?
  10. ItsRainmoon
    ItsRainmoon
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    is it possible to add only torch option in FOMOD? i dont really care about candles
    1. GhoulSmasher
      GhoulSmasher
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      Delete all meshes except the torches meshes in Clutter>Common and Weapons>Torch
    2. mindflux
      mindflux
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      Isn't there already an option to just install Smoking Torches?