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Cawtina

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Cawtina

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About this mod

Replaces the coin purses in-game with a custom Chinese-themed model

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This is a coin purse replacer mod to match the theme of my coin replacer mod. Substantially increases the model quality of the bag to bring the model more in line with modern expectations of meshes without going overboard with vertex/tri count.

Requirements:

Replacer for vanilla assets, only tested on Skyrim-SE but should work on 1.6+ without issue. No other requirements.

Conflicts:
Any mod that touches/replaces coinbaglarge.nif, coinbagmed.nif, coinbagsmall.nif and MoneyBag01_n.dds (The coin purses in game, and their normal map texture). Place this mod after any such mods in your load order.

Technical Specifications:
Unfortunately, as this is my first soft-body modeled object, it's rather unoptimised. It has roughly 2.1k tris (as opposed to the vanilla Skyrim's 709), but has an identical sized 1024x1024 texture set, compressed in a similar format. Uses the same .nif structure hierarchy, so the collision hitbox will be the same as vanilla. Some users have reported issues with the hitboxes not lining up for screenshot purposes for the large bag.
Uses similar vertex painting tricks to create the shaded area on the opening of the bag.

Credits:
-Big thanks to Pleyland on YouTube for their "5 Easy Curtains" video, where I learned some physics simulation ideas to create this model with. Their video is the original inspiration for this mod.
-Byneric for helping test the mod on their system

I'd also like to mention:
-Blender as my primary 3D modelling program
-Adobe Substance Painter as my texturing program - Pre-packaged materials from SP were used
-Nifskope as my .nif model implementation program
-GIMP and Paint.net as my texture implementation programs
-Skyrim as the game I've implemented this object for