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boringvlln

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boringvlln

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About this mod

Additional alcoholic and non-alcoholic drinks, available depending on the season and region

Requirements
Permissions and credits
Changelogs
This is a companion mod to Seasonal Foods - CACO add-on.

Original textures and meshes are from Tamrielic Coffee and Tea (Growable Coffee and Tea) by MrD518. I encourage you to download to endorse and give them a kudos for their great work!

Features

11 new non-alcoholic and 6 new alcoholic drinks, integrated into seasonal and regional leveled lists.


Now with an optional Campfire addon for placeable teapots, Base Object Swapper ini for finding these drinks in the pubs and houses, and FormList Manipulator ini for conflict free Coffee Beans planting in your gardens!

For another type of crafting, check out Tavernkeep Cooks: provide the innkeeper with the ingredients, pay them a tip, and they will make you a cup!
Especially useful if cooking in the inns is disabled.


Recipes and locations (Recipes and effects are under spoilers):

Ragnar's Head
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1 Horse Hair + 1 CACO_DistilledAlcohol + CACO_BloodCreatureTroll_BP "Troll's Blood" + 3 red mountain flowers
Provides a boost to Health Regeneration.

Alcoholic beverage.
Can be found in Whiterun in the Summer, or in Rorikstead throughout the year.
~
Wisp Wrapper

Spoiler:  
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2 Wisp Wrapping + 1 CACO_DistilledAlcohol + 1 Void Salt
Become Ethereal for 30 sec.

Alcoholic beverage.
Winterhold Winter special.
~
Purple Briar
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1 Skooma + 1 CACO_DistilledAlcohol + 1 FoodDrinkBlackBriarMead "Black-Briar Mead"
Priovides an ultimate high.

Underground Riften special all year. Also can be bought from the local Khajiit Caravan (only the one led by Ahkari).
Alcoholic beverage.
~
Amanita Sour
Spoiler:  
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1 Bergamot  Seeds + 1 Mushroom01 "Fly Amanita" + 1 BeeHoneyComb "Honeycomb" + 1 CACO_DistilledAlcohol
Resist Fire and Frost Aversion.

A rare Fall drink available anywhere. Especially common in Falkreath, both during the Fall and Summer.
Alcoholic beverage.
~
Juniper Tea
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3 Juniper berries + 1 Ginseng Root + 1 Water + 1 Sugar
Sleep aid.

Commonly found in Markarth during the Fall season.
Non-alcoholic beverage.
~
Snowbear
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1 CACO_FoodDrinkJuiceSnowberry + 1 Milk + 1 Cream + 1 Sugar
Resist Magic and Magicka Regen.

A rare Winter drink available anywhere. Especially common in Windhelm and Solitude during the Winter season.
Non-alcoholic beverage, sweet treat.
~
Azura's Tears
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3 JazBay "Jazbay Grapes" + 1 Nightshade + 1 DLC2TramaRoot01 + 1 Water
Feather = Carryweight boost.

A common drink for the Dunmer of Solsheim and Windhelm during the Fall season.
Non-alcoholic beverage.
~
Icicle
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1 Ice Wraith Essence + 1 Milk + 1 Cream + 1 Sugar
Resist Frost and Magicka Regen.

A rare Winter drink available anywhere. Especially common in Windhelm during the Winter season.
Non-alcoholic beverage, sweet treat.
~
Mulled Grape Juice
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3 CACO_FoodDrinkJuiceGrape + 1 CACO_FoodIngrSugar + 1 CACO_FoodIngrSeasoning + 1 Water
Stamina, Health, Magicka Fortification and Resist Frost.

Common in Windhelm during the Fall season.
Non-alcoholic beverage.
~
Mulled Apple Juice
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3 CACO_FoodDrinkJuiceApple + 1 CACO_FoodIngrSugar + 1 CACO_FoodIngrSeasoning + 1 Water
Stamina, Health Fortification, Magicka Regeneration, and Resist Frost.

Common in Rorikstead during the Fall season.
Non-alcoholic beverage.
~
Mulled Wine
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1 Village Red + 1 Village White + 2 CACO_FoodIngrSugar + 2 CACO_FoodIngrSeasoning
Stamina, Health Fortification and Resist Frost.

Common drink during the Fall and Winter seasons, available anywhere.
Alcoholic beverage.
~
Elven Ears Brew
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3 Elves Ears + 1 Water
Temporary Rested effect, Stamina Regeneration.

Common for all seasons, available anywhere.
Non-alcoholic beverage.
~
Herbal Milk
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1 Elven Brew + 1 Milk + 1 Frost Miriam
Temporary Rested effect, Stamina Fortification, Stamina Regeneration.

Common Spring and Summer drink, available anywhere.
Non-alcoholic beverage.
~
Black Coffee
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1 Roasted Coffee Beans + 1 Sugar + 1 Water
Temporary Rested effect, Stamina Regeneration.

A rare drink in any season, available anywhere (with varying availability in different seasons).
Non-alcoholic beverage.
~
Coffee Beans (not a drink)
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Alchemy ingredient, provides a boost to Magicka and Stamina Regeneration, Stamina Fortification, Speed.

Can be purchased from a Khajiit Caravan or from an innkeeper, if you're lucky.
Can be planted in a garden to grow a Coffee Bush.
~
Roasted Coffee Beans (also not a drink, smh)
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1 Fire Salts + 1 Coffee Beans
Alchemy ingredient, provides a boost to Magicka and Stamina Regeneration, Stamina Fortification, Speed (higher than non-roasted).

Can be purchased from an innkeeper, if you're lucky.
~
Milk Coffee
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1 Black Coffee + 1 Milk
Temporary Rested effect, Stamina Regeneration, Stamina Fortification.

A rare drink, available during the Summer and Spring seasons, anywhere.
Non-alcoholic beverage.
~
Anequina White
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1 Black Coffee + 1 Moon Sugar + 1 Milk + 1 Cream
Temporary Rested effect, Stamina and Magicka Fortification, Resist Frost, Fire Aversion.

Can be purchased from a Khajiit Caravan in the Summer and Spring.
Non-alcoholic beverage.
~
Darkest Dream
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3 Roasted Coffee Beans + 1 Nordic Barnacle + 1 CACO_DistilledAlcohol + 1 Water
Temporary Rested Effect (twice as long), Stamina Fortification, Speech Fortification.

Dawnstar special throughout the year. Also can be bought from the local Khajiit Caravan (only the one led by Ahkari).
Alcoholic beverage.

Lavender Tea, Mugwort Tea, and Canis Root Tea from CACO also receive a new look: the same tea cup mesh, and separate textures.

Compatibility

New drinks might need a patch if you are using a needs mod.

Last Seed patch is available.
ADER patch is available.

Frostfall keywords are enabled, so the drinks should warm you up (Icicle and Snowbear are cold drinks though).

Otherwise, compatibility should be high, because it only hooks up to Seasonal Foods' new leveled lists, without connecting to vanilla lists and containers. (It might conflict with other SF patches in the future, but that would be a simple LL conflict.)

Thanks to FormList Manipulator, the Coffee Beans are plantable without any conflict with other mods adding plantable ingredients!

And Base Object Swapper makes it easy to find some of these drinks out there (in pubs and houses, no dungeons or caves) without any cell or worldspace edits!
FYI, if you find the drinks spawn too often or not often enough, you can open the ini file and edit the numbers (chance to spawn, not to be confused with chance none in leveled lists). Feel free to share your customized settings too, if you so wish!

This mod is not compatible with Tamrielic Coffee and Tea, because they use the same assets (and essentially do the same thing).

Campfire addon

Adds 8 different varieties of teapots. (As usual, check the credits section for the authors of original meshes and textures.)

Spoiler:  
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Now you can 1. Find/purchase a teapot. 2. Using Survival Crafting skill from Campfire craft a Camping Teapot. 3. Or purchase a Household Teapot.

Teapot (1) is a simple miscellaneous item, similar to other Skyrim cutlery. Doesn't do tricks.

Camping Teapot (2) is a Campfire placeable item. To make it you will need 3 Lockpicks, 1 Tankard, 20 Linen Wrap, 1 Flagon, and, of course, 1 Teapot of your choosing. The recipes are conditional, and only show up when you have a Teapot in your inventory.

Since this will allow you to craft not only hot drinks, such as coffee or tea, but also milkshakes and juices, adding additional, more appropriate vessels made sense to me. Linen is for the rug to place the items on. Lockpicks are for.. sewing the rug together. (Don't ask me why Skyrim doesn't have sewing items. Adding them here out of the blue would be bad for balancing imho.)

Camping Teapot is flammable, illegal to place in towns. Every time you place it, you need to spend 5 Kindling.

Household Teapot (3) is a Campfire placeable item. However, you lack the expertise to make it. (It uses the Noble Table, so unless we'll be hooking up to BYOH system somehow, balancing would not feel right, not at all.)

You can purchase it, and it will be more expensive than the Camping one. But do not be fooled: it is much more expensive than it seems.

Every time you place it, you need to spend 5 000 Septims. (This is to prevent an average survival mods user, such as myself, from abusing the system and using this teapot as a camping item. It is more appropriate as a home decoration. Functional home decoration at that.)

Household Teapot is perfectly legal to place anywhere, and it is not flammable. (Is the money a payoff to the local jarl? Is it a dragon made fire insurance policy? You decide.)

Adddionally, other CACO drinks recipes, such as juice making or separating milk and cream, are also moved to the Teapot. Recipes are conditional. If you don't see any available recipes in the crafting menu, you do not have any relevant materials. Go get some Elves Ears or Roasted Coffee Beans (Coffee Beans roasting is done in the Cookin Pot btw, the same place all the other roasting recipes go to).

Another small feature of this addon is loot from bandits. This is something I did in my old tea mod, and I realized I missed that feature.

Bandits were already connected to Seasonal loot, but this gives them some extra opportunities to carry clutter. Such as Rolls of Paper, Wooden Bowls (they have to eat, right?), the common type of Mortar and Pestle, or the cheapest Teapots. Bandits also like some of the most common and/or suspicious drinks.

The probability is very low, so it's unlikely you'd meet many tea aficionados out there.



Compatibility for Campfire addon

Unlike the main plugin, which only messes with the internal Seasonal Foods LL, this bad boy edits a couple of vanilla leveled lists (LItemMiscVendorMiscItems75, LootBanditRandom, LootBanditRandomWizard, LItemFurnitureMiscItems75), and one CACO leveled list (CACO_AlchemyToolsList).

Place AFTER Weapons Armor Clothing Fixes (their fix to the cutlery list is included).

It also changes CACO recipes of the few drinks it moves to the new crafting station. This is unlikely to conflict with anything.

Since the other items in the tea making compositions are vanilla, they will adapt to any remeshes and retexture you are using. For testing pics I had activated Skyrim 3D Furniture, Noble Skyrim, and SMIM. Should work with anything else just as well.