is this specific moveset not compatible with OPCA? it technically is ( does work when I change the power attack to a random key like 1,2,3 or k,e,v etc) but it doesn't seem to work when I use a modifier key like shift+m1
with the other for honor movesets it works perfectly
i'm looking for a way to edit animations to make it faster. you could just make an .esp plugin, but it's also speeds up other mace animation mod that I'm using with this mod
EDIT: actually this seems to be a problem caused by other mod. I installed Vanargand mace animations and the attack and power attacks are still very slow. Only sprint power attack and sprint attack from another mod is playing at normal speed.
It could be related to survival mode attack speed changes, idk. I'm fully fed and it's only making maces very slow. I also use Survival mode Improved so attack speed shouldn't be affected. I'm clueless atm.
EDIT: So the problem is this mod is designed for Attack - Distar, but I'm using Attack - MCO, although I use other For Honor mods by this author and their attack speed is alright. It seems even without DAR/OAR animation mods my vanilla attack speed for maces is bit slow for some reason. I just gave up trying to figure out why.
So the vanilla mace attack speed is 0.8, I changed them all to 1.2 with plugin. Now it looks somewhat like the preview video(maybe a little bit faster). It ruins the sprint attack animations by other mod but I just removed the mace animations from there.
actually converting hkx to xml and changing <hkparam name="duration"> did exactly what I wanted
Can you please share those files? That's just insane that one handed weapon moveset is slower than for greatswords and hammers Tried to it myself, but it causes game to crash after editing files
When will these be ported to BFCO? Your For Honor series are the best combat animations and I really hope you manage to convert them soon. Is there any chance of an all-in-one package too? 🙏
Edit: If anyone looking for this, (For nexus) right click on this mod, navigate to meshes, to the all the way to custom conditions and delete 002, 003 and 004.
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with the other for honor movesets it works perfectly
EDIT: actually this seems to be a problem caused by other mod. I installed Vanargand mace animations and the attack and power attacks are still very slow. Only sprint power attack and sprint attack from another mod is playing at normal speed.
It could be related to survival mode attack speed changes, idk. I'm fully fed and it's only making maces very slow. I also use Survival mode Improved so attack speed shouldn't be affected. I'm clueless atm.
EDIT: So the problem is this mod is designed for Attack - Distar, but I'm using Attack - MCO, although I use other For Honor mods by this author and their attack speed is alright. It seems even without DAR/OAR animation mods my vanilla attack speed for maces is bit slow for some reason. I just gave up trying to figure out why.
So the vanilla mace attack speed is 0.8, I changed them all to 1.2 with plugin. Now it looks somewhat like the preview video(maybe a little bit faster). It ruins the sprint attack animations by other mod but I just removed the mace animations from there.
actually converting hkx to xml and changing <hkparam name="duration"> did exactly what I wanted
Tried to it myself, but it causes game to crash after editing files
Your For Honor series are the best combat animations and I really hope you manage to convert them soon.
Is there any chance of an all-in-one package too? 🙏
Is there a way to disable to side attacks?
Edit: If anyone looking for this, (For nexus) right click on this mod, navigate to meshes, to the all the way to custom conditions and delete 002, 003 and 004.
is this intended
EDIT: it's just slow for all maces
I installed a mod that changes vanilla weapon attack speeds and it's good now