About this mod
Adds a bound sword spell that scales and gains abilities (extra damage, stat absorption, Soul Trap, slow, area stagger) as your Conjuration skill increases. At Conjuration 100, the witchblade should not be worse to use than a max-enchanted Daedric sword improved with max Smithing.
- Permissions and credits
The intention is that at Conjuration 100, the witchblade should not be worse to use than a max-enchanted Daedric sword improved with max Smithing. Because of that, the spell tome is priced as a Master-level tome (although the spell itself only costs 150 Magicka). Is this balanced? Who's to say!
While summoned, the witchblade:
- Adds (Conjuration level x 0.7) to your attack damage (ex. at Conjuration 100, adds 70 points damage)
- Adds (Conjuration level x 0.03) to your sneak attack damage multiplier (ex. at Conjuration 100, adds 3x sneak attack damage)
Conjuration level effects:
- At Conjuration 30: Apply Soul Trap, absorb 15 points of Health
- Conjuration 50: Soul Trap, absorb 20 points of Health
- Conjuration 70: Soul Trap, absorb 25 points of Health, slow enemies
- Conjuration 90: Soul Trap, absorb 30 points of Health, slow, absorb 15 points of Magicka, absorb 15 points of Stamina
- Conjuration 100: Soul Trap, absorb 30 points of Health, slow, absorb 15 points of Magicka, absorb 15 points of Stamina, stagger nearby enemies when power attacking
Compatibility: If another mod you have loaded after this alters Sybille Stentor's merchant chest, the spell tome won't show up. In this case, just add the spell with console commands (do 'help witchblade' to find the spell ID).
Sword model: Glass scimitar from Weapons of the Third Era by 747323
Mods used in screenshots: Ryder's Dragonfly Robes, Strange Runes, Cuyi's Bosmeri Antlers, KS Hairdos, Caenarvon's Glasses Pack