About this mod
Upscaled vanilla cubemaps without seams on the edges.
- Requirements
- Permissions and credits
- Changelogs
Overview
My main goal is to reduce seams that are caused by AI upscaling cubemaps, which you can see in the comparison images. Additionally, I smoothed out the textures and tried to remove any artifacts then compressed them in BC7 and created mipmaps.
Installation
Install these textures like you would any other mod. This mod is intended to be used as a base or resource. I recommend overwriting it with any custom textures like the ones from Alternate Cubemaps and/or Custom Cubemaps (and Metal Tutorial).
Feedback
If there are any vanilla cubemaps I have missed please let me know, and I will add them to the mod.
If you have any suggestion to improve this mod please let me know, and I will take it into consideration.
Tools
The image processing software I used is chaiNNer.
The image compression software I used is NVIDIA Texture Tools Exporter.
Credit
Cubemaps taken from Quality CubeMaps - HD Cube Maps.
My main goal is to reduce seams that are caused by AI upscaling cubemaps, which you can see in the comparison images. Additionally, I smoothed out the textures and tried to remove any artifacts then compressed them in BC7 and created mipmaps.
Installation
Install these textures like you would any other mod. This mod is intended to be used as a base or resource. I recommend overwriting it with any custom textures like the ones from Alternate Cubemaps and/or Custom Cubemaps (and Metal Tutorial).
Feedback
If there are any vanilla cubemaps I have missed please let me know, and I will add them to the mod.
If you have any suggestion to improve this mod please let me know, and I will take it into consideration.
Tools
The image processing software I used is chaiNNer.
The image compression software I used is NVIDIA Texture Tools Exporter.
Credit
Cubemaps taken from Quality CubeMaps - HD Cube Maps.