Skyrim Special Edition

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Created by

Wigfrid

Uploaded by

Wigfrid09

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About this mod

Tree mod replacing (mostly) all vanilla tree meshes, ones that I've made in the past or have made new!

Requirements
Permissions and credits
Overview

This mod replaces all the trees that Skyrim already has with more visually appealing meshes, some you might have seen before from Ulvenwald but almost all of them are new. This mod should improve visual fidelity while staying true to Skyrim's biomes and staying relatively performance friendly. This mods aesthetic could be compared to Ulvenwald's, but in this mod I went for something a little more painterly or fantasy like, while staying believable. The only thing that is "not vanilla friendly" is the Alder trees added to the Marsh. 

Some bark textures are the same as in Ulvenwald, but that's just a result of me not finding something that was as visually appealing or that made any sense. The bark you see on the trees is the same bark you would find on the real life counterparts.

Installation

1. Download with your preferred manager, then proceed to FOMOD 

2. Choose your choice of Aspen Bark for Rift and DLC.

3. Done! 

Then have this mod load after any conflicts. 

Technical


Textures size is 2k

Model Triangle Count is 5-15k. 

I would recommend a Medium or higher system, my mod could also run on low end systems if you don't have a large mod list or run an intensive ENB.

one of the swamp trees has half covering collision (this is not a bug).


- THANKS TO ALL WHO ENDORSE/DOWNLOAD <3 - 

- Wigfrid 


Credits: 

Quixel - Texture work
StephanoA - Unique marsh trees framework