Skyrim Special Edition

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Inscenique

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inscenique

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About this mod

Finally, Dovahkiin can collect and melt empty wine bottles to create glass rods (the construction material). From the glass rods some items can be created at a forge. The mod also adds some new clutter, including empty wine bottles to the trash barrels in the cities.

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Changelogs
Glass Bottle Recycling SE

Finally, Dovahkiin can collect and melt empty wine bottles to create glass rods (the construction material, not malachite which is used for armor and weapons). From the glass rods some items can be created at a forge. For now that's only glass dice, a lantern with 'real' glass windows and the vanilla bugs in jars (new in V1.1). I had few more items in mind but complex translucent items just look crappy in game (see issues). From three bottles one glass rod can be created at a smelter. One glass rod gives a set of five dice, a glass rod and an iron ingot make a lantern, two glass rods and one iron ingot make two lanterns (not much iron needed for the lantern). The dice and jars can be given to children as toys.
Since empty glass bottles are not very common in game I also added some new clutter and garbage to the trash barrels in the cities, including empty and broken wine bottles. Empty wine bottles can occasionally also be found in taverns, guard barracks and the beggars' places (I didn't change anything here).
The dice are created from the mesh that came with the Beyond Skyrim - Bruma mod, the lantern is based on the SMIM mesh. However, both meshes and textures are edited. The glass texture is created from scratch. The spoiled food textures are based on RavenKZP's Stale Spoiled Rotten Food for RND mod.
V2.0 adds a ESL-flagged version, some new clutter and two loading screens.

Why all this?
I think, the mod adds some immersion to the game and helps a bit to get along at early stages of the game, especially if you are playing Skyrim in a very 'realistic' way with slow leveling and expert difficulty (as I do). In that case the mod adds a new way to earn some additional money. The newly added clutter items also make the trash looting more realistic and interesting, but see yourself...

How it works:
Contrary to other glass melting mods, here you have to 'crush' the bottles first at the forge. The broken bottles can then be melted to glass rods. This way any empty glass bottles can be combined for glass melting since all bottles give the same broken bottle. In other glass melting mods you had to collect the same type of empty bottles in order to create glass rods.
This method also makes resolving compatibility issues easy, since bottles from other mods can be easily included just by adding the recipes for creating the crushed bottle.


Some (small) Issues

The dice look much better in nif-Skope than in game (see screenshots). Somehow the inside surfaces are not rendered in game. I think that's the reason why there are hardly any translucent items in game. They all look flat and "unnatural". If someone knows a workaround please tell me. :)
The vanilla mesh for the glass rods is really strange. I wanted to change it to a more realistic looking, medieval, greenish kind of glass. But no matter what I do, the texture is not rendered. If someone could check this or create a new mesh for the glass material, please contact me (the glass nif is included). I'm unfortunately no 3D artist.
In V2.0 I removed most trash items from the food barrels. I just kept rotten food and the bottels. I didn't like the trash appearing together with the food in these barrels. Unfortunatey most barrels in Skyrim are actually food barrels, although I think many were supposed to be trash cans. However, this was never implemented to the game. So, most of the new trash items will only show up in the few barrels, that are no food containers. I think, that's only 2 or 3 in every city. Adding real trash bins would be a task for the creators of the city overhaul mods... 

For other wishes just contact me here.
Please be patient and kind, that's only my second Skyrim mod. I "beta-tested" the mod only on two similar Skyrim installations, so hopefully there are no issues. If so, please report. I'll see what I can do.


Installation

Copy all files to the data folder, overwriting existing files.
Or better use a mod manager to do this.
Place the mod close to the end of the load order since it edits the barrel containers, but it also works without the container edits. It should be placed after Complete Alchemy and Cooking Overhaul.

For updating to V2.0 please remove all mod-related items from your character's inventory (best sell them), then save, then leave Skyrim, only then update to V2.0. I hope this will avoid problems (some form IDs were changed to make the mod ESL compatible). At least, this worked for me without problems so far.


Compatibility

The mod should be compatible with most mods. I carried over the changes to some clutter items made by Weapon Armor Clothing and Clutter Fixes. Complete Alchemy and Cooking Overhaul also changes the barrel containers, so load Glass Bottle Recycling afterwards. Possibly there are other slight incompatibilities with mods that edit the containers or item prices. Put Glass Bottle Recycling after these mods in the load order. But even if the barrel containers are overwritten the mod should work without problems.

A stand-alone version for Beyond Skyrim - Bruma is here: Glass Bottle Recycling SE for Beyond Skyrim - Bruma. Unfortunately BS-Bruma adds diffrerent empty wine bottles and uses different trash barrels.

You can also use SSEEdit to create your own patch for a conflicting mod. There is a nice tutorial video how to do that here: How to Make a Patch with TES5edit.


Thanks

Thanks go to Bethesda for creating Skyrim and all modders who keep Skyrim alive, to the guys who created NIF Skope and SSEEdit, to the team of Beyond Skyrim - Bruma (I used two meshes as basis), to RavenKZP for Stale Spoiled Rotten Food for RND (I used some textures as basis), Brumbek for his Static Mesh Improvement Mod (used some meshes) and to lamer1000 for Destructible bottles Extended (used one mesh as a basis).


My Mods

Harvest Ivy
Simple Leather Tanning Fix
Rabbits drop Rabbit Fur SE
The New Belrand SE
Skyrim's got Balls
Glass Bottle Recycling SE
Glass Bottle Recycling SE for Beyond Skyrim - Bruma
Even More Vanilla Rings
Even More Vanilla Rings for Beyond Skyrim - Bruma