Skyrim Special Edition
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Thicketford

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Thicketford

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16 comments

  1. DEEJMASTER333
    DEEJMASTER333
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    Does this cause problems with Malborn's quest where he leaves Skyrim to go to Morrowind?
    1. Thicketford
      Thicketford
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      The wiki says he disappears at refugee's rest, so I think the quest should still be okay.
  2. FlashFatman
    FlashFatman
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    Do I need to disable the borders to use this mod?
    1. Thicketford
      Thicketford
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      No. If you do disable the borders, it will just let you get closer to the North / South Morrowind gates.
    2. FlashFatman
      FlashFatman
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      Can I still use mods that add towns and such past the borders? or will it conflict? I currently use Haafstad and Nyhus
    3. Thicketford
      Thicketford
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      Haafstad will be compatible as I haven't added anything near High Rock. I'm not sure about Nyhus. If the gate is blocking your way, you could just disable it with the console.

      EDIT: From looking at this video, the entrance to Nyhus seems to be in a different spot, so it should be fine.

      https://www.youtube.com/watch?v=aKBvjMKRCfY
    4. FlashFatman
      FlashFatman
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      OK, I'll try it and let you know if it conflicts.
    5. EpiceneBlue
      EpiceneBlue
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      What about Folkstead?
    6. Thicketford
      Thicketford
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      I'm not sure without installing it, sorry.
    7. AquaCraft808
      AquaCraft808
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      entry to folkstead appears to be in a snowy location, and hammerfell's border where they closed it up in this mod is in a warmer area, so you might be okay.
  3. PHANTOMHATE
    PHANTOMHATE
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    Conflict with Northern Encounters:

    Northern Encounters puts 14 Thalmor and a cooking fire at this gate. They continue to kill the guards. Also without this mod the gateway has no doors and with it the gate is STAT and not DOOR so it may never allow passage for NPCs. I believe these Thalmor are part of a quest but I don't know if they ever need to pass this gateway. I doubt it. The are at the gate where I can't even walk and they pass freely from at the gate to down the hill. I am going to remove the essential tag from the gate guards and make sure they respawn. I like this mod and even added a few more guards.

    Wow, I just noticed this mod is near 10% endorsed! That is rare.
  4. KlausGamingShow
    KlausGamingShow
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    A patch for Immersive Dawnguard Dayspring Pass would be very appreciated.
    I managed to make my own patch on xEdit to stop crashing, but I don't know how to close the gap left between mountain and walkway on CK.
    Bonus points if the invisible border is moved back a bit, so we can approach the gates.
  5. dinadan95350
    dinadan95350
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    Does this conflict with the entrance to Beyond Skyrim Bruma? (Description says there is already a Cyrodiil gate, but then implies it also adds one.)
    1. Thicketford
      Thicketford
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      There will likely be two map markers next to each other that both say "Pale Pass", but otherwise I think it should be fine. I can't say for sure without testing it.
  6. azzendix
    azzendix
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    Well done.
  7. jladams1
    jladams1
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    Thank you. I've been waiting for this to come out for SE.