Skyrim Special Edition

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Darenii

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Darenii

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About this mod

Abyss is a shadow spell pack designed to be balanced around vanilla spells.

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Changelogs
Abyss


Abyss is a shadow spell pack designed to be balanced around vanilla spells.

Perk integration: Ascension or
Perk integration: Ascension 2

Destruction

Spell List

Spoiler:  
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Novice

  • Shadow Drain - Deals 8 magic damage per second and reduces 10% magic resistance for 5 seconds.

Apprentice

  • Shadow Touch - Deals 6 magic damage per second for 5 seconds and reduces 10% magic resistance, in melee range.
  • Shadow Bolt - Deals 4 magic damage per second for 5 seconds and reduces 10% magic resistance.
  • Shadow Rune - Creates a rune that explodes when enemies approach, dealing 8 magic damage per second for 5 seconds and reduces 10% magic resistance.

Adept

  • Abyssal Shadow Drain - Deals 20 magic damage per second and reduces 10% magic resistance for 5 seconds.
  • Shadow Burst - Deals 8 magic damage per second for 5 seconds and reduces 10% magic resistance, in a large area.
  • Shadow Aura - For 60 seconds, nearby enemies explode on death dealing massive magic damage and reduces magic resistance.
  • Abyssal Shadow Touch - Deals 12 magic damage per second for 5 seconds and reduces 10% magic resistance, in melee range.
  • Shadow Ambush - Teleport to the target and explode for 12 magic damage per second for 5 seconds and reduces 10% magic resistance, in a small area.

Expert

  • Shadow Orb - Deals 12 magic damage per second for 5 seconds and reduces 10% magic resistance.
  • Shadow Grasp - Deals 18 magic damage per second for 5 seconds and reduces 10% magic resistance, in melee range.
  • Abyssal Shadow Rune - Creates a rune that explodes when enemies approach, dealing 16 magic damage per second for 5 seconds and reduces 10% magic resistance
  • Shadow Detonation - After 7 seconds, explode for 40 magic damage and reduces 10% magic resistance for 5 seconds , in a small area. Damage is increased by 50% for each enemy.
  • Shadow Wall - Creates a wall that deals <mag> magic damage per second and reduces 10% magic resistance for 5 seconds.

Master

  • Shadow Torrent - Deals 40 magic damage per second and reduces 10% magic resistance for 5 seconds.
  • Shadow Eye - Deals 30 magic damage per second and reduces 10% magic resistance for 5 seconds, in a massive area.
  • Shadow Eruption - Deals up to 20 magic damage per second for 5 seconds and reduces 10% magic resistance, in a massive area around the caster. Nearby targets take extra damage.
  • Abyssal Shadow Grasp - Deals 24 magic damage per second for 5 seconds and reduces 10% magic resistance, in melee range.
  • Shadow Void - Deals 16 magic damage per second for 5 seconds and reduces 10% magic resistance, in a large area.

Notes
  • Shadow Spells benefit from Ascension Perks.


Illusion

Spell List

Spoiler:  
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Novice

  • Shadow Chains - For 30 seconds, reduces 25% Movement Speed, in a large area.

Apprentice

  • Shadow Enfeeblement - For 30 seconds, reduces 75 Armor Rating, in a large area.

Adept

  • Shadow Bane - For 30 seconds, reduces 50 Health, Magicka and Stamina, in a large area.
  • Shadow Step - Step through the shadows.

Expert

  • Shadow Grave - For 30 seconds, enemies below 15% Health are slain, in a large area.
  • Shadow Regeneration - For 120 seconds, Health, Stamina and Magicka Regeneration is increased by 100% during Invisibility.

Master

  • Shadow Soul - For 30 seconds, reduces 25% Magic Resistance, in a large area.
  • Shadow Mantle - For 60 seconds, Critical hit chance is increased by 100% during Invisibility.
  • Abyssal Shadow Step - Step through the shadows.
  • Shadow Mark - For 30 seconds, you cannot be seen. Return to your previous position when broken.

Notes
  • Shadow Cloak and Shadow Mantle don't stack.


Conjuration

Spell List

Spoiler:  
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Novice

  • Conjure Shadow Wolf - Summons a Shadow Wolf for 60 seconds.

Apprentice

  • Conjure Shadow Atronach - Summons a Shadow Atronach for 60 seconds.

Master

  • Conjure Shadow Monarch - Summons a Shadow Monarch for 60 seconds.

Notes
  • Shadow Atronach attacks deal magic damage and can reduce magic resistance.


Power

Power List

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  • Shadow Body - Your attacks deal additional 10 magic damage and reduces magic resistance over 5 seconds for 10 Magicka.
  • Dark Shroud - You cannot be seen for 3 seconds. Cost 50 Magicka.
  • Shadow Form - You deal and take 10% more spell damage for 120 seconds. Cost 50 Magicka.

Notes
  • Powers are lesser powers.
  • Spells that add damage to your attacks have a base damage of 10. Their damage is increased on heavy attacks and is more effective on two-handed weapons than one-handed. The spells do not stack with spells that do the same from my other mods. Only one can be active at the same time. Spells are toggleable


How to get them

They also get sold by a new Merchant found in the Windpeak Inn in Dawnstar with the Dareni's Spells - Merchants addon.
New Vedors: Josiette at Anise's Cabin and Thernven at the Adventurer's Campsite East of Chillwind Depths.
Optional SPID file for distributing them to NPCs.

Requirements:

Scrambled Bugs enable: Perk Entry Points: Apply Multiple Spells

Soft Requirements:

Perk integration: Ascension or
Perk integration: Ascension 2

Compatibility

Abyss was created to be used together with Mysticism and Adamant, but they are not mandatory.







My Spell Mods

Arcane
Desecration
Arclight
Vulcano
Stellaris
Necrom
Natura
Bloodmoon
Abyss
Lunaris
Flames of Coldharbour
Inquisition
Plague - Poison Spells Mysticism Addon