This page was last updated on 29 September 2023, 4:06PM
Changelogs
Version 2.1
Further improved footing on forward power attack.
Slightly adjusted right power attack to look smoother.
Version 2.0
- Replaced sideways attacks, they are 1-hit only, instead of 2-hit like before. Mostly due to balancing and difficulty making animations look smooth due to having to animate 2 hits in same 70-frame long range.
- Replaced blocking animations, including block idle, normal and power bashes, blockhit animations.
- Minor adjustments to stationary and backwards power attacks, fixing the transitions, footing, smootheness, etc.
- Vastly improved (hopefully) forward power attack, footing is way better, and overall smoother.
- Reworked 1st person normal attacks, they are more diagonal now, and don't have a nausea-inducing camera sway anymore.
- Added 1st person animations to new sideways attacks.
- Reworked old 1st person 2hc_equip (weapon unsheath) animation, as old one was just a 1 minute placeholder.
- Overall polishing of other 1st person animations.