Skyrim Special Edition

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Created by

Cooleoj

Uploaded by

Cooleoj

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About this mod

Transforms Broken Fang Cave into a much more dynamic and interesting dungeon. New rooms, enemies and loot. Up to double the size with new alternative paths and ways to complete!

Requirements
Permissions and credits
Translations
  • French
Changelogs
Donations
My mods | Donate | Patreon



*Vampire hissing noises*



Why did I create this?

Dungeons and ruins in Skyrim are generally underwhelming in my opinion. They are way too straight forward and made to be easily traversed. Exploration isn't a thing; as there is only one path. That isn't fun in a game primarily about dungeon-delving. Dungeons should be challenging, confusing and interesting. Broken Fang Cave takes about 5-10 minutes to clear in the vanilla game and there is one way to finish it. Now there are more paths and dead ends which you can explore.

What has been added?
A lot of new paths, rooms and enemies have been added. Everything added fits with the theme of the original dungeon, I always strive to be lore-friendly. I want my creations to be indistinguishable from the vanilla game. I have also taken care to not add too much loot as to not inflate the players wealth and power but there should still be some  rewards for the player to find. Broken Fang  Cave should take about double (or even more) the time to clear now.


What I want to achieve

An interesting new experience ideal for both new and returning players. You might get lost and have to retrace your steps, and that is the point. Fighting vampires in an abandoned cave-fortress shouldn't be on rails. Now it isn't!


This is part of my ongoing "Dungeons - Revisited" series. The AIO-mod can be found here.


Installation
Install with mod manager of your choice.

Do not install while your character is inside Broken Fang Cave as some things might get weird.



Compatibility
See AIO-mod page here.

Notes on compatibility: This mod will be compatible with everything that does not touch or change the cell BrokenFangCave01. Some mods that change the lighting in cells could be incompatible visually but should not break the game. If you experience gaps in the cell try disabling your lighting mods. Load BrokenFangCave.esp after your lighting mods to avoid issues.