Most of you know of Malukah, whose cover of The Dragonborn Comes ( https://youtu.be/8rg2vkz72a8?si=KjOusVvf8nE5o7iA ) has been heard over 33 million times.
She is a gentle soul, talented, kind, and has a beautiful baby. She is also going thru some really really tough times. As serious as it gets.
Please, visit her Patreon and offer some words of support? I think it will help to know that people care. Not asking anyone to pledge anything, just to get a free account and let her know we all love her.
Audio Overhaul for Skyrim is fundamentally incompatible. The player should choose that mod or this one to use.
Patches are included in the installer for the following mods:
Aequinoctium - Weathers and Seasons Azurite Weathers II Azurite Weathers II - Expansion Cathedral Weathers and Seasons Climates of Tamriel Dolomite Weathers Enhanced Lighting for ENB (ELE) Immersive Citizens - AI Overhaul Luminosity Natural & Atmospheric Tamriel (NAT) Natural & Atmospheric Tamriel - ENB (NAT ENB) Northern Saga Weathers and Seasons (NSWS) Obsidian Weathers and Seasons Onyx - VR Weathers Open Cities Skyrim Picturesque - graphical overhaul - weathers Realistic Lighting Overhaul (RLO Interiors) Rustic Weathers and Lighting True Storms Vivid Weathers Enhanced Lights and FX (ELFX) (Plus Enhancer, Hardcore and Weathers) (Also includes special merged patches for users of multiple ELFX plugins).
Patches are not necessary for the following mods:
AI Overhaul: Load it BEFORE SoS Azurite Weathers Birds of Skyrim Celtic Music in Skyrim Claralux Fantasy Soundtrack Project Immersive Sounds Compendium Lucidity Sound FX LUX: Already in the LUX mods installer Realistic Water Two (RWT): Load it AFTER SoS Relighting Skyrim : Load it BEFORE SoS Reverb and Ambience Overhaul (RAO): Load it BEFORE SoS Surreal Lighting
If you enjoy this mod and find the patches useful, please ENDORSE while you're here!
Removed the .wav files in favor of .xwm reducing mod size significantly. Changed the Snore Trigger Static into an invisible X marker. Carried forward latest changes from USSEP to the main plugin. Updated Bash Tags
NEW PATCHES Aequinoctium - Weathers and Seasons Azurite Weathers II Azurite Weathers II - Expansion Rustic Weathers and Lighting Obsidian Weathers / True Storms Combo Vivid Weathers / True Storms Combo
Spoiler:
Show
August 22nd 2022
What's New in version 2.1
Fix error in the Main plugin causing DynDOLOD to complain. Corrected some FOMOD Installer issues. December 31st 2021
What's New in version 2.0
Installer now contains both FULL and LIGHT versions of the mod for you to choose from. Most up to date plugin included which lowered the volume of the foxes. Incorporated most up to date patches into the installer. Fixed the incorrectly packed BSA for the LIGHT version of the mod.
Installed the mod and it doesn't work no matter what I do or my load order. I have no mods that alter anything that this mod does. Looks like an amazing mod, very creative as well. Again saw many other comments reporting the same thing but I guess we all making up bullshit for no reason. I'm not blaming the mod authors but many for so many people to ALL say the same thing is not a coincidence. The crazy thing is I've installed the older version https://www.nexusmods.com/skyrim/mods/89394?tab=files
And it works beautifully with my current mods so I know its not on my side. would be awesome if this SE version worked though.
Sometimes, when entering for example Radiant Raiment, Proudspire Manor or Winking Skeever in Solitude and no in-game music is playing, I get some pretty loud background mumbling/murmuring sound, which seems to simulate outdoor noise (with unintelligible people's voices etc.). Happens during day or night.
Could this be from Sounds of Skyrim Complete? I also use Immersive Sounds Compendium. But I haven't found out yet where this specifc background sound is coming from.
Was going to post a bug but I found the error. Azurite III and this mod do not play well together. Not sure if a patch will ever be forthcoming.. judging from the comments.. probably not. But one can hope. Will keep checking back to see if I can redownload this mod.
I came here to ask what was up with the some of the audio quality in the "Civilization" pack of this AIO mod. I did end up turning off some of the audio in the "Civilization" pack because the audio was really poor and static-y(?). Now, normally I'm not one to complain about mods because I understand how much work goes into these, and especially since SoS has the optional thing to turn it off.
However, what brought me here regardless was a video i was watching for RAO and the dude was using SoS, but his tavern sounds were immaculate, and it kind of made me jealous. So I ask; What's up with the audio quality for the "City Crowds/Tavern Crowds" and "Tavern Shouts"? I would love to use them if I could figure out what was causing the poor quality.
All in all, still a GREAT mod. I think my favorite so far are the dungeon sounds. Not gonna lie, I've almost s*** myself a few times because of the drauger screams/ghostly sounds. lol.
Woops. Didn't expect a response so soon. Didn't refresh before my last post. As stated initially, the sounds I'm having low quality with are "City Crowds/Tavern Crowds" and "Tavern Shouts", oh and the "Storms" or whatever when you're inside a building is really low quality as well. Forgot about that one. As for location, pretty much any building/tavern that uses the aforementioned sounds.
did you ever figure out what's causing this? I'm having the EXACT same issue, specifically the sounds you mention. personally I don't use RAO so in my case that can't be the issue. the sounds is like it's coming from a drive through speaker if that makes sense... tinny and flat so it doesnt sound real at all. I'm a big fan of SoS so I'd love to use it.
WHY does a mod that adds sounds to the game suddenly change the names of buildings and the names of NPCs? It's depressing. i really like this mod but also like to play with localisation. /sigh/
1234 comments
Most of you know of Malukah, whose cover of The Dragonborn Comes ( https://youtu.be/8rg2vkz72a8?si=KjOusVvf8nE5o7iA ) has been heard over 33 million times.
She is a gentle soul, talented, kind, and has a beautiful baby. She is also going thru some really really tough times. As serious as it gets.
Please, visit her Patreon and offer some words of support? I think it will help to know that people care. Not asking anyone to pledge anything, just to get a free account and let her know we all love her.
patreon.com/malukah
Tonycubed2
Audio Overhaul for Skyrim is fundamentally incompatible. The player should choose that mod or this one to use.
Patches are included in the installer for the following mods:
Aequinoctium - Weathers and Seasons
Azurite Weathers II
Azurite Weathers II - Expansion
Cathedral Weathers and Seasons
Climates of Tamriel
Dolomite Weathers
Enhanced Lighting for ENB (ELE)
Immersive Citizens - AI Overhaul
Luminosity
Natural & Atmospheric Tamriel (NAT)
Natural & Atmospheric Tamriel - ENB (NAT ENB)
Northern Saga Weathers and Seasons (NSWS)
Obsidian Weathers and Seasons
Onyx - VR Weathers
Open Cities Skyrim
Picturesque - graphical overhaul - weathers
Realistic Lighting Overhaul (RLO Interiors)
Rustic Weathers and Lighting
True Storms
Vivid Weathers
Enhanced Lights and FX (ELFX) (Plus Enhancer, Hardcore and Weathers)
(Also includes special merged patches for users of multiple ELFX plugins).
Patches are not necessary for the following mods:
AI Overhaul: Load it BEFORE SoS
Azurite Weathers
Birds of Skyrim
Celtic Music in Skyrim
Claralux
Fantasy Soundtrack Project
Immersive Sounds Compendium
Lucidity Sound FX
LUX: Already in the LUX mods installer
Realistic Water Two (RWT): Load it AFTER SoS
Relighting Skyrim : Load it BEFORE SoS
Reverb and Ambience Overhaul (RAO): Load it BEFORE SoS
Surreal Lighting
If you enjoy this mod and find the patches useful, please ENDORSE while you're here!
Removed the .wav files in favor of .xwm reducing mod size significantly.
Changed the Snore Trigger Static into an invisible X marker.
Carried forward latest changes from USSEP to the main plugin.
Updated Bash Tags
UPDATED PATCHES
Natural & Atmospheric Tamriel - ENB (NAT ENB)
Open Cities Skyrim
Picturesque - graphical overhaul - weathers
Realistic Lighting Overhaul (RLO Interiors)
True Storms
NEW PATCHES
Aequinoctium - Weathers and Seasons
Azurite Weathers II
Azurite Weathers II - Expansion
Rustic Weathers and Lighting
Obsidian Weathers / True Storms Combo
Vivid Weathers / True Storms Combo
August 22nd 2022
What's New in version 2.1
Fix error in the Main plugin causing DynDOLOD to complain.
Corrected some FOMOD Installer issues.
December 31st 2021
What's New in version 2.0
Installer now contains both FULL and LIGHT versions of the mod for you to choose from.
Most up to date plugin included which lowered the volume of the foxes.
Incorporated most up to date patches into the installer.
Fixed the incorrectly packed BSA for the LIGHT version of the mod.
HAPPY NEW YEAR !
And it works beautifully with my current mods so I know its not on my side.
would be awesome if this SE version worked though.
Could this be from Sounds of Skyrim Complete? I also use Immersive Sounds Compendium. But I haven't found out yet where this specifc background sound is coming from.
Edit: And tested with the mods separate and it works for me, without being recommended to install the three separated
Any clue of what may be the problem?
However, what brought me here regardless was a video i was watching for RAO and the dude was using SoS, but his tavern sounds were immaculate, and it kind of made me jealous. So I ask; What's up with the audio quality for the "City Crowds/Tavern Crowds" and "Tavern Shouts"? I would love to use them if I could figure out what was causing the poor quality.
All in all, still a GREAT mod. I think my favorite so far are the dungeon sounds. Not gonna lie, I've almost s*** myself a few times because of the drauger screams/ghostly sounds. lol.
There is none. Read the sticky post about compatibility above.
Now you know.