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Cliffworms - SirJesto - SOT Team

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tonycubed2

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  1. tonycubed2
    tonycubed2
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    Most of you know of Malukah, whose cover of The Dragonborn Comes ( https://youtu.be/8rg2vkz72a8?si=KjOusVvf8nE5o7iA ) has been heard over 33 million times.  

    She is a gentle soul, talented, kind, and has a beautiful baby.  She is also going thru some really really tough times.  As serious as it gets.  

    Please, visit her Patreon and offer some words of support?  I think it will help to know that people care.  Not asking anyone to pledge anything, just to get a free account and let her know we all love her.

    patreon.com/malukah


    Tonycubed2
  2. tonycubed2
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    Please join me for Skyrim videos with all my mods at
  3. sirjesto
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    What's new with SirJesto


    Gheed the Gambler - Click Below !



    SirJesto's Item Sets - Click Below!

    




    
    
  4. sirjesto
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    Compatibility

    Audio Overhaul for Skyrim is fundamentally incompatible. The player should choose that mod or this one to use.

    Patches are included in the installer for the following mods:

    Aequinoctium - Weathers and Seasons
    Azurite Weathers II
    Azurite Weathers II - Expansion
    Cathedral Weathers and Seasons
    Climates of Tamriel
    Dolomite Weathers
    Enhanced Lighting for ENB (ELE)
    Immersive Citizens - AI Overhaul
    Luminosity
    Natural & Atmospheric Tamriel (NAT)
    Natural & Atmospheric Tamriel - ENB (NAT ENB)
    Northern Saga Weathers and Seasons (NSWS)
    Obsidian Weathers and Seasons
    Onyx - VR Weathers
    Open Cities Skyrim
    Picturesque - graphical overhaul - weathers
    Realistic Lighting Overhaul (RLO Interiors)
    Rustic Weathers and Lighting
    True Storms
    Vivid Weathers
    Enhanced Lights and FX (ELFX) (Plus Enhancer, Hardcore and Weathers)
    (Also includes special merged patches for users of multiple ELFX plugins).


    Patches are not necessary for the following mods:

    AI Overhaul: Load it BEFORE SoS
    Azurite Weathers
    Birds of Skyrim
    Celtic Music in Skyrim
    Claralux
    Fantasy Soundtrack Project
    Immersive Sounds Compendium
    Lucidity Sound FX
    LUX: Already in the LUX mods installer
    Realistic Water Two (RWT): Load it AFTER SoS
    Relighting Skyrim : Load it BEFORE SoS
    Reverb and Ambience Overhaul (RAO): Load it BEFORE SoS
    Surreal Lighting


    If you enjoy this mod and find the patches useful, please ENDORSE while you're here!
  5. sirjesto
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    What's new in version 3.0

    Removed the .wav files in favor of .xwm reducing mod size significantly.
    Changed the Snore Trigger Static into an invisible X marker. 
    Carried forward latest changes from USSEP to the main plugin.
    Updated Bash Tags

    UPDATED PATCHES
    Natural & Atmospheric Tamriel - ENB (NAT ENB)
    Open Cities Skyrim
    Picturesque - graphical overhaul - weathers
    Realistic Lighting Overhaul (RLO Interiors)
    True Storms

    NEW PATCHES
    Aequinoctium - Weathers and Seasons
    Azurite Weathers II
    Azurite Weathers II - Expansion
    Rustic Weathers and Lighting
    Obsidian Weathers / True Storms Combo
    Vivid Weathers / True Storms Combo


    Spoiler:  
    Show

    August 22nd 2022


    What's New in version 2.1

    Fix error in the Main plugin causing DynDOLOD to complain.
    Corrected some FOMOD Installer issues.



    December 31st 2021


    What's New in version 2.0

    Installer now contains both FULL and LIGHT versions of the mod for you to choose from.
    Most up to date plugin included which lowered the volume of the foxes.
    Incorporated most up to date patches into the installer.
    Fixed the incorrectly packed BSA for the LIGHT version of the mod.

    HAPPY NEW YEAR !

  6. VaderInterceptor
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    Installed the mod and it doesn't work no matter what I do or my load order. I have no mods that alter anything that this mod does. Looks like an amazing mod, very creative as well. Again saw many other comments reporting the same thing but I guess we all making up bullshit for no reason. I'm not blaming the mod authors but many for so many people to ALL say the same thing is not a coincidence. The crazy thing is I've installed the older version https://www.nexusmods.com/skyrim/mods/89394?tab=files

    And it works beautifully with my current mods so I know its not on my side.
    would be awesome if this SE version worked though.
  7. phbd01
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    Why doesnt the disable option do anything?
  8. Terenzz
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    Sometimes, when entering for example Radiant Raiment, Proudspire Manor or Winking Skeever in Solitude and no in-game music is playing, I get some pretty loud background mumbling/murmuring sound, which seems to simulate outdoor noise (with unintelligible people's voices etc.). Happens during day or night.

    Could this be from Sounds of Skyrim Complete? I also use Immersive Sounds Compendium. But I haven't found out yet where this specifc background sound is coming from.
  9. Reptaronice1
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    Not getting any sound from this mod at all? Any help as to why? Can’t seem to figure it out 
    1. DievsTheDragon
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      Something similar happens to me, I have the mod, I even get the options in the MOD menu, but it does not reproduce any sound of the mod.

      Edit: And tested with the mods separate and it works for me, without being recommended to install the three separated
    2. ShreddedPopcorn
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      I'm having this problem too. Tried installing the separate packs and they didn't work either, not sure why
    3. tonycubed2
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      Which mod manager 
    4. mikelforce97
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      This is something that is also happening to me. I am using MO2 and i already have USEEP, SKSE and SKYUI installed.

      Any clue of what may be the problem? 
  10. Kreaven3165
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    Was going to post a bug but I found the error. Azurite III and this mod do not play well together. Not sure if a patch will ever be forthcoming.. judging from the comments.. probably not. But one can hope. Will keep checking back to see if I can redownload this mod. 
  11. skelswap
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    This mod is so good it makes me laze around certain areas and nearly fall asleep because of how relaxing the ambience is…
  12. Nextruser
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    Can I ask why the new version 3.0 is only 34 MB while the previous version 2.1 is 274 MB ?
    1. sirjesto
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      Literally the first item in v. 3.0 changelog.
  13. ItsJaxMan
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    I came here to ask what was up with the some of the audio quality in the "Civilization" pack of this AIO mod. I did end up turning off some of the audio in the "Civilization" pack because the audio was really poor and static-y(?). Now, normally I'm not one to complain about mods because I understand how much work goes into these, and especially since SoS has the optional thing to turn it off.

    However, what brought me here regardless was a video i was watching for RAO and the dude was using SoS, but his tavern sounds were immaculate, and it kind of made me jealous. So I ask; What's up with the audio quality for the "City Crowds/Tavern Crowds" and "Tavern Shouts"? I would love to use them if I could figure out what was causing the poor quality.

    All in all, still a GREAT mod. I think my favorite so far are the dungeon sounds. Not gonna lie, I've almost s*** myself a few times because of the drauger screams/ghostly sounds. lol.
    1. tonycubed2
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      Specifically what locations and sounds?
    2. ItsJaxMan
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      Also, where do I find the patch for RAO?
    3. ItsJaxMan
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      Woops. Didn't expect a response so soon. Didn't refresh before my last post. As stated initially, the sounds I'm having low quality with are "City Crowds/Tavern Crowds" and "Tavern Shouts", oh and the "Storms" or whatever when you're inside a building is really low quality as well. Forgot about that one. As for location, pretty much any building/tavern that uses the aforementioned sounds.
    4. sirjesto
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      Also, where do I find the patch for RAO?

      There is none. Read the sticky post about compatibility above.
    5. ItsJaxMan
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      My bad. Thank you. I misread it as "Patches Needed". thank you for pointing that out. lol
    6. VaLd0oD
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      did you ever figure out what's causing this? I'm having the EXACT same issue, specifically the sounds you mention. personally I don't use RAO so in my case that can't be the issue. the sounds is like it's coming from a drive through speaker if that makes sense... tinny and flat so it doesnt sound real at all. I'm a big fan of SoS so I'd love to use it.
  14. Go5ha
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    WHY does a mod that adds sounds to the game suddenly change the names of buildings and the names of NPCs? It's depressing. i really like this mod but also like to play with localisation. /sigh/
    1. sirjesto
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      The only changes to those things that it makes are the same that USSEP makes. Nothing else.

      Now you know.
  15. LohseLewd
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    Great work!
    1. sirjesto
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      Cheers!