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Cliffworms - SirJesto - SOT Team

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tonycubed2

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  1. tonycubed2
    tonycubed2
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    Most of you know of Malukah, whose cover of The Dragonborn Comes ( https://youtu.be/8rg2vkz72a8?si=KjOusVvf8nE5o7iA ) has been heard over 33 million times.  

    She is a gentle soul, talented, kind, and has a beautiful baby.  She is also going thru some really really tough times.  As serious as it gets.  

    Please, visit her Patreon and offer some words of support?  I think it will help to know that people care.  Not asking anyone to pledge anything, just to get a free account and let her know we all love her.

    patreon.com/malukah


    Tonycubed2
  2. tonycubed2
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    Please join me for Skyrim videos with all my mods at
  3. sirjesto
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    What's new with SirJesto


    Gheed the Gambler - Click Below !



    SirJesto's Item Sets - Click Below!

    




    
    
  4. sirjesto
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    Compatibility

    Audio Overhaul for Skyrim is fundamentally incompatible. The player should choose that mod or this one to use.

    Patches are included in the installer for the following mods:

    Aequinoctium - Weathers and Seasons
    Azurite Weathers II
    Azurite Weathers II - Expansion
    Cathedral Weathers and Seasons
    Climates of Tamriel
    Dolomite Weathers
    Enhanced Lighting for ENB (ELE)
    Immersive Citizens - AI Overhaul
    Luminosity
    Natural & Atmospheric Tamriel (NAT)
    Natural & Atmospheric Tamriel - ENB (NAT ENB)
    Northern Saga Weathers and Seasons (NSWS)
    Obsidian Weathers and Seasons
    Onyx - VR Weathers
    Open Cities Skyrim
    Picturesque - graphical overhaul - weathers
    Realistic Lighting Overhaul (RLO Interiors)
    Rustic Weathers and Lighting
    True Storms
    Vivid Weathers
    Enhanced Lights and FX (ELFX) (Plus Enhancer, Hardcore and Weathers)
    (Also includes special merged patches for users of multiple ELFX plugins).


    Patches are not necessary for the following mods:

    AI Overhaul: Load it BEFORE SoS
    Azurite Weathers
    Birds of Skyrim
    Celtic Music in Skyrim
    Claralux
    Fantasy Soundtrack Project
    Immersive Sounds Compendium
    Lucidity Sound FX
    LUX: Already in the LUX mods installer
    Realistic Water Two (RWT): Load it AFTER SoS
    Relighting Skyrim : Load it BEFORE SoS
    Reverb and Ambience Overhaul (RAO): Load it BEFORE SoS
    Surreal Lighting


    If you enjoy this mod and find the patches useful, please ENDORSE while you're here!
  5. sirjesto
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    What's new in version 3.0

    Removed the .wav files in favor of .xwm reducing mod size significantly.
    Changed the Snore Trigger Static into an invisible X marker. 
    Carried forward latest changes from USSEP to the main plugin.
    Updated Bash Tags

    UPDATED PATCHES
    Natural & Atmospheric Tamriel - ENB (NAT ENB)
    Open Cities Skyrim
    Picturesque - graphical overhaul - weathers
    Realistic Lighting Overhaul (RLO Interiors)
    True Storms

    NEW PATCHES
    Aequinoctium - Weathers and Seasons
    Azurite Weathers II
    Azurite Weathers II - Expansion
    Rustic Weathers and Lighting
    Obsidian Weathers / True Storms Combo
    Vivid Weathers / True Storms Combo


    Spoiler:  
    Show

    August 22nd 2022


    What's New in version 2.1

    Fix error in the Main plugin causing DynDOLOD to complain.
    Corrected some FOMOD Installer issues.



    December 31st 2021


    What's New in version 2.0

    Installer now contains both FULL and LIGHT versions of the mod for you to choose from.
    Most up to date plugin included which lowered the volume of the foxes.
    Incorporated most up to date patches into the installer.
    Fixed the incorrectly packed BSA for the LIGHT version of the mod.

    HAPPY NEW YEAR !

  6. Nextruser
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    Can I ask why the new version 3.0 is only 34 MB while the previous version 2.1 is 274 MB ?
    1. sirjesto
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      Literally the first item in v. 3.0 changelog.
  7. ItsJaxMan
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    I came here to ask what was up with the some of the audio quality in the "Civilization" pack of this AIO mod. I did end up turning off some of the audio in the "Civilization" pack because the audio was really poor and static-y(?). Now, normally I'm not one to complain about mods because I understand how much work goes into these, and especially since SoS has the optional thing to turn it off.

    However, what brought me here regardless was a video i was watching for RAO and the dude was using SoS, but his tavern sounds were immaculate, and it kind of made me jealous. So I ask; What's up with the audio quality for the "City Crowds/Tavern Crowds" and "Tavern Shouts"? I would love to use them if I could figure out what was causing the poor quality.

    All in all, still a GREAT mod. I think my favorite so far are the dungeon sounds. Not gonna lie, I've almost s*** myself a few times because of the drauger screams/ghostly sounds. lol.
    1. tonycubed2
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      Specifically what locations and sounds?
    2. ItsJaxMan
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      Also, where do I find the patch for RAO?
    3. ItsJaxMan
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      Woops. Didn't expect a response so soon. Didn't refresh before my last post. As stated initially, the sounds I'm having low quality with are "City Crowds/Tavern Crowds" and "Tavern Shouts", oh and the "Storms" or whatever when you're inside a building is really low quality as well. Forgot about that one. As for location, pretty much any building/tavern that uses the aforementioned sounds.
    4. sirjesto
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      Also, where do I find the patch for RAO?

      There is none. Read the sticky post about compatibility above.
    5. ItsJaxMan
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      My bad. Thank you. I misread it as "Patches Needed". thank you for pointing that out. lol
    6. VaLd0oD
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      did you ever figure out what's causing this? I'm having the EXACT same issue, specifically the sounds you mention. personally I don't use RAO so in my case that can't be the issue. the sounds is like it's coming from a drive through speaker if that makes sense... tinny and flat so it doesnt sound real at all. I'm a big fan of SoS so I'd love to use it.
  8. Go5ha
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    WHY does a mod that adds sounds to the game suddenly change the names of buildings and the names of NPCs? It's depressing. i really like this mod but also like to play with localisation. /sigh/
    1. sirjesto
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      The only changes to those things that it makes are the same that USSEP makes. Nothing else.

      Now you know.
  9. LohseLewd
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    Great work!
    1. sirjesto
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      Cheers!
  10. GubaJules
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    Patch for Azurite III please!
    1. sirjesto
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      I did a patch for Azurite II already.
      Maybe they should stop making the same mod over and over again and just edit one mod.
      I'm not going to make a patch each time someone decides to make the same mod over again.
      That's just stupid.
    2. GubaJules
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      ok don't then lmao
    3. ioverslept
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      Saying that on your own mod page that's literally multiple mods combined into one and reposted while Azurite III is very much not the same as II is crazy work.
    4. sirjesto
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      You clearly don't get it son.
  11. Reptaronice1
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    Not getting any sound from this mod at all? Any help as to why? Can’t seem to figure it out 
    1. DievsTheDragon
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      Something similar happens to me, I have the mod, I even get the options in the MOD menu, but it does not reproduce any sound of the mod.

      Edit: And tested with the mods separate and it works for me, without being recommended to install the three separated
    2. ShreddedPopcorn
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      I'm having this problem too. Tried installing the separate packs and they didn't work either, not sure why
    3. tonycubed2
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      Which mod manager 
  12. Charleyequien
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    I cannot search the forum so I guess I have to ask here even if there is another post asking
    I have the mod, set where LOOT puts it, and in the inns and stores, instead of getting the normal inn sounds, I get some sort of white noise that loops, the audio cut is apparent after 1-1.5 secs, and there is nothing, no chatter, no dishware sounds, nothing, just white noise, and in the stores no chatter either
    I moved the mod as far down as it would allow me in the Nexus plugin menu and as far up, and the issue persists, I uninstalled and there is no audio issue, then I deleted, downloaded again, and installed again, and the issue is still there
    Any advise?
    1. newnsp
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      do you have a crash to desktop around 5 to 10 seconds after the audio cuts off? 


      I ask this because I have a very similar issue (in dungeons, caves especially, but can happen in other situations)
  13. Shirouryuu
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    Hi, I am getting a crash log which when decoded in Skyrim crash decoder give this report

    Probably an issue with an Object Reference (this could be an item or an NPC placed or modified by a mod).
    Crash was likely caused by one of the following mods: Skyrim.esm -> unofficial skyrim special edition patch.esp -> Relationship Dialogue Overhaul.esp -> RDO Updated.esp -> soundsofskyrimcomplete.esp
    Probably one of them accessing or clashing with this mod: "soundsofskyrimcomplete.esp".
    The following record might have been involved in the crash: name: "bandit" formid: 0x0001a766.
    To fix the issue, you can try disabling one or more of the mods mentioned above. If the crash still happens, try again with a new log. If you are an advanced Skyrim modder, you can use a tool like SSEEdit to see more information about what record the FormID contains and which mods are accessing it.

    Can any one suggest any patch/workaround or maybe someone who faced similar issues and have resolved it? I can imagine playing without any of the above mods and many have dependencies on/for other mods.
    1. tonycubed2
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      load all your mods in ssedit and apply filter to show conflicts.  solve conflicting records by copying parts of said records to a new patch mod using copy as override option.  activate this new patch in mod organizer, make sure it is at the end of mod list, and test with a new game.

      i just did this with 800 mods , even with synthesis making a baseline patch it took me a week and about 30 hours.  I only do this every couple of years after I update al my mods.

      but you can do the mods you mentioned.

      If you have less than 254 mods you can use the mod smash do do most of it for you. 
    2. Shirouryuu
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      Okay I will try that out thanks!
  14. PogIsDog1
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    Is this compatible at all with ISC and AOS? Or is it one or the others?
    1. sirjesto
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      Please read the sticky post above called compatibility.
    2. PogIsDog1
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      Damn, sorry! Didn't realize ISC was already one there. So used to see it in acronym form my brain tuned it out.
  15. Raaz995
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    in LE this mod is so tasteful but why in SEAE is become so dull? what I miss in my setting?
    1. tonycubed2
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      I do not know.  Mod works pretty well for us.