About this mod
Cuts many spells from Apocalypse, intended for use with leaner spell mods such as Mysticism.
- Requirements
- Permissions and credits
Removes many spells from Apocalypse, keeping only the most unique, useful, and usable (aka my favourites).
I made it for my own playthrough to use alongside Mysticism, as I love the comprehensiveness of SimonMagus's overhauls but there were some spells from Apocalypse that I just couldn't part with. I've renamed some spells and altered some of the visual effects to create different lines of spells.
This is a personal preference mod above all. I love all of Enai's mods including Apocalypse, and I'm only uploading this in case anyone shares the same niche tastes as me.
Alteration:
Apprentice:
- Fabricate Wall (renamed from Raise Wall)
- Thundering Hooves
- Fabricate Prison (renamed from Tharn's Prison)
- Telekinetic Magnet (renamed from Tumble Magnet)
- Fabricate Object
- Control Weather
- Hethoth's Grimoire
- Milestones
Conjuration:
Master:
- Banish Living
- Conjure Kyrkrim
Illusion:
Master:
- Mind Break (renamed from Magicka Void)
Restoration:
Apprentice:
- Quicken Fate (renamed from Welling Blood)
- Wager of Death (renamed from Finger of Death)
- Lifeswap (renamed from Nature's Balance)
- Circle of Death
Compatibility:
Will need a bashed patch when used with other mods that edit the spell tome vendor lists.
Requires the original mod.
All credit to EnaiSiaion for the immortal original mod.