Skyrim Special Edition

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sasnikol

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sasnikol

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About this mod

Adds mystical properties to weapons and armor crafting materials that will buff matching enchantments placed on them.

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  • Polish
Changelogs
Intro

A while ago I've stumbled across the post  "Any Material Enchantability Mods?" from u/R-Wiley on Reddit. The idea clicked and I decided to implement such a mod. So I've hit the lore to find more about materials origin and their properties. As a result Mystical Materials mod was created.


Overview

"Calling Stahlrim an ore is like calling my forge a campfire. Some say it's "enchanted ice," but I think there's more to it than that." ― Glover Mallory

The concept of "enchanted material" is already present In Vanilla Skyrim ― Stalhrim has this unique property that makes Frost-related enchantments 25% stronger. So Mystical Materials expands this idea and adds some hidden magical properties to most of crafting materials, so that they synergize with different Enchantments to produce a more potent variant.

Here is a short summary of the mod:

The following 9 materials are now considered to be Mystical Materials:

  • Dwarven Metal (+15%)
  • Ebony (+20%)
  • Dragon Bones (+25%)
  • Moonstone (+15%)
  • Malachite (+25%)
  • Orichalcum (+15%)
  • Stalhrim (+25%)
  • Daedric (+25%)
  • Silver (+25%)

They are grouped based on their "primary" element:

  • Fire - (Fire, Health, Frenzy)
  • Shock - (Shock, Magicka, Silence)
  • Frost - (Frost, Stamina, Paralyze)
  • Dark - (Absorb, Poison, Fear, Soul Trap, Conjuration, Destruction)
  • Light - (Sun, Turn Undead, Banish, Restoration, Speechcraft)

Each group has one material that is of Mythical tier: Dragon BonesMalachiteStalhrimDaedricSilver. These materials have more potency and as such better synergize with Enchantments.

In order to benefit from Mystical Materials player must obtain a Mystical Materials perk. Mod provides two ways to get it:

  • Instantly grant the perk when the mod is loaded
  • Add the perk to Enchanting Skill tree, for player to unlock.



Materials

Here is a list of all bonuses for each material.
Lighter Italic font marks unique Thaumaturgy enchantments.

Dwarven Metal

  • Fire Damage enchantment is 15% stronger when placed on Dwarven Weapons.
  • Frenzy enchantment is 15% stronger when placed on Dwarven Weapons.
  • Weakness to Fire enchantments is 15% stronger when placed on Dwarven Weapons.
  • Damage Weapon enchantment is 15% stronger when placed on Dwarven Weapons.
  • Damage Armor enchantment is 15% stronger when placed on Dwarven Weapons.

  • Resist Fire enchantment is 15% stronger when placed on Dwarven Armor.
  • Fortify Health enchantment is 15% stronger when placed on Dwarven Armor.
  • Fortify Heal Rate enchantment is 15% stronger when placed on Dwarven Armor.
  • Fortify Alteration enchantment is 15% stronger when placed on Dwarven Armor.
  • Fortify Block enchantment is 15% stronger when placed on Dwarven Armor.
  • Fortify Smithing enchantment is 15% stronger when placed on Dwarven Armor.

Ebony

  • Fire Damage enchantment is 20% stronger when placed on Ebony Weapons.
  • Frenzy enchantment is 20% stronger when placed on Ebony Weapons.
  • Weakness to Fire enchantments is 20% stronger when placed on Ebony Weapons.
  • Damage Weapon enchantment is 20% stronger when placed on Ebony Weapons.
  • Damage Armor enchantment is 20% stronger when placed on Ebony Weapons.

  • Resist Fire enchantment is 20% stronger when placed on Ebony Armor.
  • Fortify Health enchantment is 20% stronger when placed on Ebony Armor.
  • Fortify Heal Rate enchantment is 20% stronger when placed on Ebony Armor.
  • Fortify Illusion enchantment is 20% stronger when placed on Ebony Armor.
  • Fortify Lockpicking enchantment is 20% stronger when placed on Ebony Armor.
  • Fortify Sneak enchantment is 20% stronger when placed on Ebony Armor.

Dragon Bones and Scales

  • Fire Damage enchantment is 25% stronger when placed on Dragonbone Weapons.
  • Frenzy enchantment is 25% stronger when placed on Dragonbone Weapons.
  • Weakness to Fire enchantments is 25% stronger when placed on Dragonbone Weapons.
  • Damage Weapon enchantment is 25% stronger when placed on Dragonbone Weapons.
  • Damage Armor enchantment is 25% stronger when placed on Dragonbone Weapons.

  • Resist Fire enchantment is 25% stronger when placed on Dragonplate or Dragonscale Armor.
  • Fortify Health enchantment is 25% stronger when placed on Dragonplate or Dragonscale Armor.
  • Fortify Heal Rate enchantment is 25% stronger when placed on Dragonplate or Dragonscale Armor.
  • Fortify Shouts enchantment is 25% stronger when placed on Dragonplate or Dragonscale Armor.
  • Fortify Heavy Armor enchantment is 25% stronger when placed on Dragonplate or Dragonscale Armor.
  • Fortify Two-Handed enchantment is 25% stronger when placed on Dragonplate or Dragonscale Armor.
  • Fortify Archery enchantment is 25% stronger when placed on Dragonplate or Dragonscale Armor.

Moonstone


  • Shock Damage enchantment is 15% stronger when placed on Elven Weapons.
  • Damage Magicka enchantment is 15% stronger when placed on Elven Weapons.
  • Silence enchantment is 15% stronger when placed on Elven Weapons.
  • Weakness to Shock enchantments is 15% stronger when placed on Elven Weapons.

  • Resist Shock enchantment is 15% stronger when placed on Elven (including Gilded) Armor.
  • Fortify Magicka enchantment is 15% stronger when placed on Elven (including Gilded) Armor.
  • Fortify Magicka Regen enchantment is 15% stronger when placed on Elven (including Gilded) Armor.
  • Fortify Light Armor enchantment is 15% stronger when placed on Elven (including Gilded) Armor.
  • Fortify One-Handed enchantment is 15% stronger when placed on Elven (including Gilded) Armor.
  • Fortify Two-Handed enchantment is 15% stronger when placed on Elven (including Gilded) Armor.

Malachite

  • Shock Damage enchantment is 25% stronger when placed on Glass Weapons.
  • Damage Magicka enchantment is 25% stronger when placed on Glass Weapons.
  • Silence enchantment is 25% stronger when placed on Glass Weapons.
  • Weakness to Shock enchantments is 25% stronger when placed on Glass Weapons.

  • Resist Shock enchantment is 25% stronger when placed on Glass Armor.
  • Fortify Magicka enchantment is 25% stronger when placed on Glass Armor.
  • Fortify Magicka Regen enchantment is 25% stronger when placed on Glass Armor.
  • Fortify Light Armor enchantment is 25% stronger when placed on Glass Armor.
  • Fortify One-Handed enchantment is 25% stronger when placed on Glass Armor.
  • Fortify Archery enchantment is 25% stronger when placed on Glass Armor.


Orichalcum

  • Frost Damage enchantment is 15% stronger when placed on Orcish Weapons.
  • Paralyze enchantment is 15% stronger when placed on Orcish Weapons.
  • Damage Stamina enchantment is 15% stronger when placed on Orcish Weapons.
  • Weakness to Frost enchantments is 15% stronger when placed on Orcish Weapons.

  • Resist Frost enchantment is 15% stronger when placed on Orcish Armor.
  • Fortify Stamina enchantment is 15% stronger when placed on Orcish Armor.
  • Fortify Stamina Regen enchantment is 15% stronger when placed on Orcish Armor.
  • Fortify Heavy Armor enchantment is 15% stronger when placed on Orcish Armor.
  • Fortify Block enchantment is 15% stronger when placed on Orcish Armor.
  • Fortify Two-Handed enchantment is 15% stronger when placed on Orcish Armor.

Stalhrim

Stalhrim is integrated into Mystical Materials. Vanilla perk that was used for original effect is cleared to avoid compatibility issues.

  • Frost Damage enchantment is 25% stronger when placed on Stalhrim Weapons.
  • Paralyze enchantment is 25% stronger when placed on Stalhrim Weapons.
  • Damage Stamina enchantment is 25% stronger when placed on Stalhrim Weapons.
  • Weakness to Frost enchantments is 25% stronger when placed on Stalhrim Weapons.

  • Resist Frost enchantment is 25% stronger when placed on Stalhrim Armor.
  • Fortify Stamina enchantment is 25% stronger when placed on Stalhrim Armor.
  • Fortify Stamina Regen enchantment is 25% stronger when placed on Stalhrim Armor.
  • Fortify Carry Weight enchantment is 25% stronger when placed on Stalhrim Armor.
  • Fortify Alteration enchantment is 25% stronger when placed on Stalhrim Armor.
  • Fortify Destruction enchantment is 25% stronger when placed on Stalhrim Armor.
  • Fortify Alchemy enchantment is 25% stronger when placed on Stalhrim Armor.

Daedric

  • Absorb Health enchantment is 25% stronger when placed on Daedric Weapons.
  • Absorb Magicka enchantment is 25% stronger when placed on Daedric Weapons.
  • Absorb Stamina enchantment is 25% stronger when placed on Daedric Weapons.
  • Fear enchantment is 25% stronger when placed on Daedric Weapons.
  • Soul Trap enchantment is 25% stronger when placed on Daedric Weapons.
  • Poison Damage enchantment is 25% stronger when placed on Daedric Weapons.
  • Weakness to Poison enchantments is 25% stronger when placed on Daedric Weapons.

  • Resist Magic enchantment is 25% stronger when placed on Daedric Armor.
  • Fortify Conjuration enchantment is 25% stronger when placed on Daedric Armor.
  • Fortify Destruction enchantment is 25% stronger when placed on Daedric Armor.
  • Fortify Alchemy enchantment is 25% stronger when placed on Daedric Armor.
  • Fortify Armor Rating enchantment is 25% stronger when placed on Daedric Armor.

Silver

  • Turn Undead enchantment is 25% stronger when placed on Silver Weapons.
  • Banish enchantment is 25% stronger when placed on Silver Weapons.
  • Sun Damage enchantment is 25% stronger when placed on Silver Weapons.

  • Fortify Restoration enchantment is 25% stronger when placed on Silver Armor.
  • Fortify Speechcraft enchantment is 25% stronger when placed on Silver Armor.


Compatibility

Mystical Materials was developed with Thaumaturgy in mind, so it is fully compatible. Vanilla enchantments are also supported.

The perk integration option was created for:


Support
Thank you for using my mods! If you enjoy them and would like to support me, you can use the links below.