Could use the same treatment at Robber's Gorge. It's a little annoying how, even when I persuade or pay a toll for them to F off, the rock trap still triggers there.
It could benefit from the fix that prevents the traps from triggering if there are bandits or their allies in the trigger area, but i personally didn't have the issue you're describing. Have you got Robber's Gorge Fixes?
You can use them together if you don't use the Pinefall Bridge module from Lawbringer, then you don't need the patch for Lawbringer. If you use both Pinewatch Pass Reclaimed and the Pinefall Bridge module of Lawbringer then they will conflict, and they are basically alternatives that do similar things so it doesn't make sense to use both.
okay I tested them separately and don't get the all enemies haven't been cleared for lawbringer like before but clicking on it doesn't switch the banner.
Do you think mod works together with Falkreath Bandit's Downfall https://www.nexusmods.com/skyrimspecialedition/mods/34278 ? It makes it so that after you clear place Falkreath guards take over and clear stones from trap.
Really good idea - what I would love in addition is that the bloody rocks didn't kill you or your horse if you accidently bump into them after then have fallen and stopped rolling... :) Same with the wooden spikes at the Halted Stream camp :) They shouldn't kill you if you just touch them accidently rather than falling on them... :)
the wSkeever's mod only fixes the traps at Pinewatch triggering when the bandits are already dead, and nothing else. If you read the description of my mod, that's only one of the fixes in my mod.
27 comments