Skyrim Special Edition
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Created by

lordkoz

Uploaded by

zhongjiedong

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About this mod

Disables extra bandit spawns around captured wenches

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This mod simply disables the extra bandit spawns around the captured wenches for the main quest of "Immersive Wenches"

I found that after overhauling certain areas like Valtheim there is too massive a population of bandits in the area so I sought out to get rid of the additional bandits that come with Immersive Wenches.

This was done by removing a block of code in the initialise script:


    EVENT onInit()
if self.IsInFaction(lalawench_CW_capturedW) == True
    Self.Disable(true)
    Utility.Wait(1.0)
    Self.Enable()
          utility.wait(1.0)
                self.placeAtMe(lalawench_CW_bandit_01)
                self.placeAtMe(lalawench_CW_bandit_02)
                banditVariable = Utility.RandomInt(1, 2)
                If (banditVariable == 1)
                  self.placeAtMe(lalawench_CW_bandit_03)
                Elseif (banditVariable == 2)
                  self.placeAtMe(lalawench_CW_bandit_04)
                  self.placeAtMe(lalawench_CW_bandit_05)
                endif
Endif


Unfortunately this means it will only work on a new save as this is an onInit() event on a persistent reference.

Installation instructions:

MAKE SURE IT OVERWRITES THE ORIGINAL MOD SCRIPT OR IT WONT WORK

NEW SAVE REQUIRED FOR IT TO WORK