DESCRIPTION
Note - I am not the mod author that is Ichibu, i merely ported it to the special edition. Please check him out here - http://www.nexusmods.com/skyrim/mods/27189/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D27189%26preview%3D&pUp=1
Secret entrances in Whiterun, Riften, Markarth, Solitude and Windhelm. With this mod you can save time, avoid the city guards, escape through canals and high-dive into the sea
If you want to find them instead of learning locations by looking at the image gallery, it's not too hard. They're all on, or close to, outer city walls.
FEATURES
Adds 8 passages:
The last one is especially useful if you're working for the thieves. 3 tedious load screens become 1 :)
INSTALLATION
Unpack .zip contents to Data\
Check out the author's other mods
http://www.nexusmods.com/skyrim/users/2063119/?tb=mods&pUp=1
Note - I am not the mod author that is Ichibu, i merely ported it to the special edition. Please check him out here - http://www.nexusmods.com/skyrim/mods/27189/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D27189%26preview%3D&pUp=1
Secret entrances in Whiterun, Riften, Markarth, Solitude and Windhelm. With this mod you can save time, avoid the city guards, escape through canals and high-dive into the sea
If you want to find them instead of learning locations by looking at the image gallery, it's not too hard. They're all on, or close to, outer city walls.
FEATURES
Adds 8 passages:
- Markarth stream
- Solitude arch base
- Solitude arch jump
- Whiterun east ruin
- Windhelm south west corner
- Riften canal south gate
- Riften unused north gate
- Riften Thieves Guild - from the east wall outside Riften into The Ragged Flagon
The last one is especially useful if you're working for the thieves. 3 tedious load screens become 1 :)
INSTALLATION
Unpack .zip contents to Data\
Check out the author's other mods
http://www.nexusmods.com/skyrim/users/2063119/?tb=mods&pUp=1