Skyrim Special Edition

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ExtremeBias

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ExtremeBias

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About this mod

Yet another mod that adds Shady Sam from Oblivion. He is fully voiced and serves as an early-game fence who specializes in thief and assassin goods.

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I know, I know - this is probably the millionth mod over the years to add Shady Sam to Skyrim. I made this for my own thief/assassin characters but decided to share as I think it's pretty well-rounded.


The Mod

For those who don't know, Shady Sam was a character in TES IV: Oblivion who could be found lingering outside the walls of the Imperial City. He sold poisons and lockpicks and would buy stolen goods, making him a useful early-game merchant for thief and assassin characters before they made more underworld connections.

With this mod, his great-great-great(?) grandchild can be found in a little niche in the Whiterun walls, directly ahead of Chillfurrow Farm. As of version 1.1 -- using a combination of my own voice acting and RVC AI -- he is fully voiced to a high quality and sounds exactly like one of the base game's Bretons. His introductory dialogue will vary depending on whether you are a Dark Brotherhood member, Thieves' Guild member or a total stranger!

He buys stolen goods and randomly stocks an assortment of the following items:

  • Daggers
  • Poisons
  • Bows, arrows, crossbows and bolts
  • Poison recipes
  • Skooma and Moon Sugar
  • Lockpicks
  • His home-made stealth potion that increases backstab damage and fortifies sneak for a short time

If you have the Anniversary Edition of Skyrim (or both Rare Curios and the Expanded Crossbow Pack), you can install a patch that will give him a wider variation of crossbows and bolts to stock, poison apples, corkbulb arrows, etc.

Overall, he makes for a very handy NPC for stealth characters just starting out!


Installation

If you download the mod with a Mod Manager, an automated FOMOD installer will allow you to select whether or not you wish to include the Anniversary Edition patch. A ReadMe is included in the archive for those installing manually.

Upgrading from 1.0 to 1.1 should be seamless as there are no breaking changes.