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Parapets

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Parapets

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About this mod

Improves the alchemy system with dynamic models, better item names, and more!

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Translations
  • Polish
Changelogs
Features
Better Models and Names
When you create potions or poisons at the Alchemy Table, they will copy their name and appearance from the most similar item from the game's leveled lists. Potions with multiple effects or impurities will have additional suffixes to indicate this.

These leveled lists are read by the mod:
Spoiler:  
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000E3E9A LItemPotionAllBest
00065A72 LItemPotionCureHMS
00065A3E LItemPotionFortifyHealthBest
00065A3F LItemPotionFortifyMagickaBest
00065A5A LItemPotionFortifyStaminaBest
00074A29 LItemPoisonDamageMagickaRateBest
00074A23 LItemPoisonDamageStaminaRateBest
00074A2D LItemPoisonDamageHealthLingeringBest
00074A27 LItemPoisonDamageMagickaLingeringBest
00074A21 LItemPoisonDamageStaminaLingeringBest


Impure Mixtures
Impurities in potions and poisons will now subtract from the item's cost instead of add to it. You will no longer earn much experience or gold from making them.

Rounded Effect Potency
For magnitude-based effects, any magnitude above 25 will be rounded to the nearest multiple of 5. For duration-based effects, any duration above 15 seconds will be rounded to the nearest multiple of 5. This prevents you from creating many different potions/poisons with incremental differences that clutter up your inventory as you level up.

Better UI Hints
Combinations of incompatible ingredients will display as grayed out in the UI when you know all of their effects, without having to test them.