Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
You can do whatever you want but not for sale as long as you credit me as the original author.
File credits
All required mods' authors. Thank you. KingstonPrince7 and forkner88 - for requesting the feature.
Donation Points system
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Changelogs
Version 1.2.1
Fixed IsException function (was returning True for every boots with no exception file).
Version 1.2
Config file moved and renamed, pay attention.
New exceptions system, check description.
Thanks xxTheProdigyIVxx for testing.
Version 1.1
Added player check for the OnLoad event (player should not trigger it).
Added OnPlayerLoadGame event (sound should re-apply if player has HH active on load).
Safe to update mid-game.
This mod will apply HH footstep sound if HH are currently active on player or NPC.
It is similar to SynHeelsSoundAdd Synthesis patcher but requires no patching. It also supports any mod via config.
Settings - Open the "Data/PnP-Heels-Sound/Settings.json" file and navigate to FootstepSetRecord. - Use 0xFormID and plugin filename with a "|" delimiter symbol. - Default value is "0x4527|Heels Sound.esm" of the most popular Heels Sound 2025.
Exceptions - You can make your custom exceptions using JSON files in "Data/PnP-Heels-Sound/Exceptions" folder. - JSON Filename = Your full plugin name with extension + ".json". - "Exceptions" key is an array of FormID in decimal view. - If no "Exceptions" key provided then whole plugin will be an exception. - Two reference files are provided so you will never forget how this works.