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Trainwiz - DarthVitrial - TheMayor897

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271 comments

  1. ArchGuardianAngel
    ArchGuardianAngel
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    Train you probably need to rethink of moving the spectre boss out of Nchuand-Zel because of Remiel a custom follower
    that boss interrupts remi and breaks her intro quest getting to scrap and most players go through there at level 1 or so to recruit her
    and that ghost is like level 35 

    the author tried making a patch but the boss doesn't respawn in after her quest is finished.
    so  Maple scrapped that idea

    I had to constantly do the kill command just to just make it dead so it doesn't interrupt her quest
    1. preyka
      preyka
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      Second this. It would be really awesome to patch them together.
  2. reyzark
    reyzark
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    what do i do with the cubes?
    1. ArchGuardianAngel
      ArchGuardianAngel
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      • 10 kudos
      to open a secret on solstiem with all of them
  3. red48dude
    red48dude
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    • 13 kudos
    so I'm assuming these guys are in some sort of leveled list or something.. hoping it functions with OWL and Arena well
    1. Luridum
      Luridum
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      OWL doesn't touch NPC leveled lists.
  4. Carbon14C
    Carbon14C
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    The ghost enemies in this lack the ghostHalfDamagePerk "Ghost Half Damage Perk" [PERK:000D205B] that's often injected via script onto ActorTypeGhost NPCs. That's supposed to be an inherent trait of ghosts in Skyrim, 50% reduced physical damage, as opposed to previous games where they could only be damaged by certain material and spells.
    1. DarthVitrial
      DarthVitrial
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      Checking the script it looks like they have it assigned properly. 
    2. Carbon14C
      Carbon14C
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      You are right, the perk is indeed given to them in-game. For whatever reason while looking in xEdit, I didn't see it distributed to them. False alarm!
  5. Tenz81
    Tenz81
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    • 23 kudos
    this is so cool and well made. a Loremaster touch
  6. hoangdai94
    hoangdai94
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    • 174 kudos
    πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’– 
  7. LacrossePatriot
    LacrossePatriot
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    Is there supposed to be a null dwemerspectreslegendary.seq file in this bsa?  I'm trying to add this file to a Wabbajack list i'm creating and it keeps failing on this mod
    1. DarthVitrial
      DarthVitrial
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      I don’t know what a null file means in this sense but I don’t support Wabbajack.
    2. LacrossePatriot
      LacrossePatriot
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      A file with no data.  Basically just an empty file
    3. DarthVitrial
      DarthVitrial
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      Ah, I see. I’ll check that.
    4. LacrossePatriot
      LacrossePatriot
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      Don't stress it too much.  The mod itself seems to work fine.

      I can see why you don't support Wabbajack now that I've been trying to put a functional list together.  It's very frustrating
  8. long909
    long909
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    Hi , i dont know if this question is asked before , but is this safe to install mid playthrough ? And if it did , would the boss respam if you already clear their dungeon once ? 
    1. Stormrage11
      Stormrage11
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      • 4 kudos
      +1
  9. calazzo
    calazzo
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    • 12 kudos
    Thanks for the update :)
  10. Anthonyg1479
    Anthonyg1479
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    DO NOT CLICK IF YOU DONT WANT TO BE SPOILED ABOUT THE CUBES!!

    YOU HAVE BEEN WARNED!!

    Spoiler:  
    Show
    so i put the cubes in the slots and opened the vault (in Hrodulf's House) and all i found were some books and some snow elf armor and a spell that boosts stats? not sure what it is, but it seems kind of lack luster i think i was expecting some crazy like a boss fight or something crazy but it was just a room with mushrooms and some books and some spell is there something im missing because this is kind of a let down ngl especially for a complete unmarked quest i mean there is like nothing online about this its crazy i had go to nearly every dwemer ruin in the game took me like a full day to realize that theres one in solstheim anyway other than the disappointment ending to it it was fun just could of used another boss fight at the end 
    1. thappysnek
      thappysnek
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      My thoughts...
      Spoiler:  
      Show
      I believe the point of vault is that you get some insight into the Dwemer. The Dwemer bosses you exorcised and took cubes from were guilty blinding the Falmer. We get to see one of their labs where they processed the Falmer with a fungus as per the lore. Perhaps this lab was the first to perfect the process? This gives me vibes similar to how indigenous peoples were and are oppressed and their society torn apart--here's looking at several current major powers in the world today who actively rewrite history to hide and justify similar crimes.
    2. Life is fork, I am soup