Skyrim Special Edition

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Zerachiel93

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Zerachiel93

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About this mod

This mod will fix the model orientation for Mandragoras amazing Nocturnal statue replacer so that mod added statues arent backwards. Also adds a few statues in lore appropriate areas.

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This mod will fix the model orientation for Mandragoras amazing Nocturnal statue replacer. The original mod uses a plugin to reorientate the statues based on the new model. The problem with this is that any mod that adds a nocturnal statue will be rotated 180 degrees off. So, i reorientated the nif and regenerated the collision mesh. Then built a plugin that tweaked vanilla positions for the new model shape as well as added a few statues in lore appropriate areas.

As a result any mod added nocturnal statue will be appropriately orientated. Since the new model is much taller with the base, you can adjust scale as needed in game. If you want it to carry across saves, make a note of the scale that works best in game, then change the scale in the cell edits of the mod adding the statue via xEdit .

This mod adds statues in the following locations:

Twilight Sepulcher Entrance: Large statue in cave area
Twilight Sepulcher Chapel: in the Corner of the chapel area just after you speak to Gallus
Snowveil Sanctum: A small memorial for Gallus likely placed by Karliah during her years on the run.
Riften Cemetery: Just outside the secret entrance. The place was obviously built with the Guild in mind so i stands to reason they would place a memorial to their deity. Or perhaps its the resting place of a fallen nightingale. or maybe I just thought it looked nice

Compatibility:
No known conflicts. Unlikely to have any issues
The vanilla statue in the cistern has been tweaked to eliminate clipping and is fully compatible with Opulent Thieves Guild.
The cemetery statue is compatible with JK's Skyrim, Dawn of Skyrim, JK's Temple of Mara, JK's Mistveil Keep. I have a very heavy load order and these were the only mods effecting anything in the vicinity of the placement.