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File credits
VanKorno - Time-Based Enemy Scaling Robin959 - Set of Skills
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TL;DR: When the world progresses through Time-Based Level Scaling the players’ selected class for Set of Skills progresses as per normal.
The Problem: The method Time-Based Scaling uses to increase the players’ level bypasses the method Set of Skills uses to monitor for when the player levels up. This means that the player can no longer advance their classes level in Set of Skills.
The Solution: When Time-Based scaling triggers its event to increase the player’s level it now also calls the script function of Set of Skills uses to progress class levels.
Credits: Please consider endorsing the original mods all of the hard work was done by those amazing authors.