Skyrim Special Edition
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DekuScrub312 and SeaSparrow

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DekuScrub312

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About this mod

Fixes issues with Master of One perks not affecting some Mysticism Spells.

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Overview:
This patch fixes issues with some Master of One perks not affecting Mysticism spells.
These issues are caused by two perks:
  • Atromancy (Conjuration)
  • Warrior Priest (Restoration)

Details:
Atromancy - Summons last 50/100/150/200/250% longer, but reanimated minions lose 0/10/25/50/100% duration.

Summons that had the "MagicSummonUndead" keyword did not have the duration buff applied, and also counted as reanimated minions, which would apply the duration debuff that is meant for spells like Raise Zombie.

Summons fixed:
  • Skeleton
  • Skeleton Archer
  • Skeleton Champion
  • Skeleton Mage
  • Skeleton Warrior
  • Ancestral Assassin
  • Ancestral Guardian
  • Ancestral Wizard
  • Boneman
  • Mistman
  • Wrathman

Warrior Priest - Sun and poison spells are 20/40/60/80/100% more effective, but healing spells targeted at NPCs are
0/10/25/50/100% less effective.

Sun and poison spells added by Mysticism did not gain a damage buff due to an issue with the way vanilla Skyrim handles sun and poison spell keywords.

Bugs - While the above issue has been fixed, the damage buff will not be shown in the UI of the spell (in your spell list). This issue can be fixed, but the targeted healing spell debuff that Warrior Priest applies would affect self healing spells as well.



Notes:
Thank you to Shekhinaga AKA SeaSparrow for mentoring me on this patch.