Skyrim Special Edition
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BLOODGAZMS and SOT Team

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tonycubed2

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About this mod

When a mortal being dies under ordinary circumstances, their soul spills forth and leaks from Nirn into the dreamsleeve of Aetherius, where it will remain until a vessel needs filled. Here it will bask in a paradise of infinite raw magicka, not to see Mundus again until all former memories and experiences and traces of the previous holder have long

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When a mortal being dies under ordinary circumstances, their soul spills forth and leaks from Nirn into the dreamsleeve of Aetherius, where it
will remain until a vessel needs filled. Here it will bask in a paradise
of infinite raw magicka, not to see Mundus again until all former
memories and experiences and traces of the previous holder have long
since been scrubbed away.

Not so for you, Dovahkiin, for within the fragile mortal vessel that keeps you bound to the earth rests the
soul of an ever-lasting Dragon.

Like the Dovah of old who are now awakening after all these years, you are an immortal child of
Akatosh and can never truly die no matter how many times you are killed.
Your soul can seek out a vessel on its own.

Being a progeny of Akatosh whose birth was foretold of in the Elder Scrolls, you are bound
by an implicit pact with the Divines. Visit any shrine of the Nine
Divines, and they will grant you a refuge where your soul may gather
when it loses its way. Alternatively, seek out a revered Soul Keeper at any inn and ask the priest to guard your soul. When you are struck down you will regenerate at that inn.

Be wary, however. Your soul can reach far across Skyrim in search of a new vessel, but your old vessel and its
worldly belongings cannot. One who has journeyed far from home and
temple halls would be wise to carry an Amulet of Arkay with them, for
his domain is that of life and death, and his blessings will protect you
accordingly.

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Plain english version of mod description:

1. With this mod active, player never truly dies.  Instead he is reborn at a predetermined spawn point, and suffers a stats decrease each time he is reborn.
2. Each inn has a sould keeper priest that will guard, if asked, the Dovahkiins soul.  If player is reborn he will appear at the most recent place where his soul is being guarded.
3. If no one is guarding the soul, the Dovahkiin will be recoconstituded on top of a mountain.
4.  If the player is reborn with an amulet of akray in inventory it will be removed and all belongings stay with player. He will just need to re-equip it.
5. Dragon souls can be traded for being reborn, and will allow player to be reborn at same spot with intact inventory.
6. Now features a book menu for customizing a few features. Allows ingame disabling and enabling of mod. And you can select the number of stats to decrease per rebirth, or disable the punishment.
5. if player has no amulet he appears naked at the preset spot, and must go back to the location he came from to reclaim his stuff.
6. NEW in upcoming 3.5 :  the mod now will provide a second death recovery spot if player dies before recovering loot.  The first spot will contain players main gear from first rebirth. The second spot will contain items found while on the way to recover loot.  In this way no loot is ever lost. If player dies a third time , the loot from the second rebirth is combined with the loot from the third rebirth and the second death recovery spot is moved to where player went down. The initial first death recovery spot is not affected by more rebirths until it is itself recovered.
7. NEW in upcoming 3.5 : MAP MARKERS!!!  A map marker is provided for each death recovery spot. You are welcome.




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Changes from Original Mod:

1) Every inn has a dedicated soul keeper that will keep your soul if you are struck down.  Ask them to guard your sould and you will be regenerated at that inn with your soul. Similar to TES Online.
2) Amulet of Arkay has been added to several exotic loot lists and also to the Riverwood Trader.  Was far too rare.
3) The heartbeat script mod uses was once a second.  Changed it to 10 seconds if not in combat, every 1.5 seconds if in combat.
4) fixed spell causing havoc when player used spell to mark restoration spot.  In this mod the spell is used only by the soulkeepers, not given to player.
5) -Added a penalty for being reborn, decreasing each of the stats below by one:
OneHanded
TwoHanded
Marksman (Archery)
Block
Smithing
HeavyArmor
LightArmor
Pickpocket
Lockpicking
Sneak
Alchemy
Speechcraft (Speech)
Alteration
Conjuration
Destruction
Illusion
Restoration
Enchanting