I encountered a random bandit that wielded an elven steel greatsword. When he died, the sword just remained in the air where he dropped it, and couldn't be picked up directly (though of course it could still be looted through the bandit's corpse). Maybe a problem with that sword's model physics?
Though now that I think about it, I'm using Melius' models, so I should probably report that over there instead of here.
I'm having a problem with the enchanted Elven Steel Weapons dropping. So far, the enchantment only worked on one of them. Despite the bar appearing as full, the game claims the other Elven Steel Weapons I use are out of juice - but I can't actually recharge them. Mind you, I haven't used them for more than one or two hits. The one whose enchantment works still can't be recharged, even though it realistically should deplete its enchantment at some point. Is it a load order issue or something?
It's the aMidianBorn Thalmor Armor by Cabal, which is implemented in a number of different mods. I think PrivateEye's screenshots use Thalmor Rearmed - Equipment Overhaul.
I have had that mod for quite some time. It has my endorsement, and it will remain that way. Thank you! :) EDIT: The textures are so much better! Awesome job!
The aesthetics are magnificent...but the scaling/proportions are ridiculous. The greatsword alone is half the width of the character. It certainly fits with vanilla scaling (which is just as ridiculous), but the absurd scaling is what keeps me from using this. It's a shame, as these and many of your other works (like the Lunar Armory) are quite spectacular in all other regards.
To each their own, but I get it though. Somehow I've really started to appreciate that cluncky weapon aestethic, and I think that shows in my latest mods. It's a lot more fun to design such a ridiculously propositioned weapon!
Yeah I like to mix it up from time to time. Sometimes I enjoy the over-the-top fantasy clunkiness of Skyrim's weapons, sometimes I install something like Believable Weapons.
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Make sure that your load order is correct. It should be like this:
- Elven Steel Weapons main file
- HA Addition
- WACCF/CCOR for Heavy Armory or Animated Armoury
- Elven Steel CCOR/WACCF patches
Just make sure any patches for HA and AA load before patches for Elven Steel.
Also, Wrye Bash is your friend!
See the changelog for the details.
Though now that I think about it, I'm using Melius' models, so I should probably report that over there instead of here.
The one whose enchantment works still can't be recharged, even though it realistically should deplete its enchantment at some point.
Is it a load order issue or something?
I hope you do an orcish iron and steel series too!
You should still go and endorse that mod though, if you haven't yet!
EDIT: The textures are so much better! Awesome job!