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Patch between Requiem for a Knave and Requiem Special Feats.
Special Feats add new perks to the speechcraft perk tree and Requiem for a Knave recover one perk from vainilla (investor perk) to Requiem.
If not patched getting the perk and the subsequent perks (Merchant and Fence).

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Patch between Requiem for a Knave and Requiem Special Feats.
Special Feats add new perks to the speechcraft perk tree and Requiem for a Knave recover one perk from vainilla (investor perk) to Requiem.
If not patched getting the perk and the subsequent perks (Merchant and Fence).

Theres no more to it.

Next version: probably i will adjust the merchant perk to be on the tip of the constelation nose. Work in progress...

CREDITS:

To JazzKiwifruit aka A_Common_Knave for Requiem for a Knave.
https://www.nexusmods.com/skyrimspecialedition/mods/32288

To Noxcrab for Special Feats.
https://www.nexusmods.com/skyrim/mods/94586

To the Requiem Dungeon Masters for Requiem.
To the Requiem subreddit who kindly didn't explain me how to edit perk trees.
To the SSEdit team/author, because otherwise i wouldn't have edited the perk tree.
To Bethesda for Skyrim and all its subsequent 50 rereleases.