Skyrim Special Edition
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Soulmancer

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Kulharin

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About this mod

A light weight and compatible combat mod for SCAR; built as a Valhalla substitute/alternative.

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This was inspired by Valhalla, Valravn and Blade n Blade... built to be a light weight and compatible supplementary combat mod. No cloaking scripts.

This requires SCAR Skyrim Combos AI Revolution 

The requires Spell Perk Item Distributor (SPID)

Deflection - Dynamic Combat Overall or Strike Obstruction Systems - Combat Blocking Overhaul is a soft requirement / strongly recommended for the Timed Block system


Put the mod plugin at/near the bottom of your load order


FEATURES

  • Minimum stamina requirement (1) to initiate a melee attack for both the player and NPCs.  Essentially you can't chain combos once you run out of stamina.  
  • Power attacks can again be performed on low stamina as in vanilla, but it will put you, and NPCS into an exhausted state for (3) seconds until you begin regenerating stamina. 
  • Normal one-handed attacks consume (10) Stamina while two-handed attacks consume (15) Stamina
  • Bash stamina requirement (25) and Power Bash Requirement (55)
  • Drawing a Bow consumes (5) Stamina per second
  • Stamina regeneration rate is 200% during combat (adrenaline!) (up from 35% in vanilla)
  • Blocking causes stamina to regenerate 50% slower
  • Sneaking during combat drains (2) Stamina per second
  • Magicka regeneration rate is 50% during combat. (up from 33% in vanilla)
  • Movement speed and attack rotation/commitment changes from Visceral Combat and Movement
  • Includes custom settings Chocolate Poise and Kaputt, plus built in compatibility for Dual Wield Parrying 
  • Combat Styles AI a blended mixture of Valravn and Realistic Combat AI
  • Tweaked various Combat related game Game Settings


COMPATIBILITY

  • Compatible with any / all Animation mods
  • Compatible with Precision
  • Compatible with Elden Counter
  • Compatible with Chocolate Poise and Poise Breaker but disable the stagger system in Deflection
  • Compatible All Perk Overhauls and Enemy Encounter Overhauls
  • Semi compatible with other combat overhauls like Valravn or Blade and Blunt, but some features will overlap if not disabled.  I'll likely make patch(es) later.
  • I am not sure about CGO/AGO but probably fine


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