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This page was last updated on 27 November 2023, 2:10AM
- Changelogs
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Version 2.2
- Fixed Nessa's inheritance issue by making her no longer available for payouts. Pity.
- The catch-up feature for Eris is now optional, which can be toggled through dialogue.
- Reminder to load the Update plugin AFTER the main file to make sure the changes work.
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Version 2.1
- Fixed missing records error, causing an infinite loading screen on the main menu.
- This affects all submods as well, such as replacers, making them fully compatible at last.
- Moral of the story: don't be a dumbass and manually make plugin variants.
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Version 2.0
- Embers of the Hearth is no longer a quest object, where it was impossible to remove.
- Idiot proofed Marked for Death by turning off the death system by default. All food edits have also been removed.
- Restored vanilla health regen, since the same value affected NPCs, making them unable to heal from bleedout.
- Rolled in changes from the recent Nessa and Eris updates in separate patch, listed below. This does not include the new dialogue from Eris' 2.0 update.
- Eris' outfits have been split into multiple pieces, mainly for those who want to mix and match the hood with other things. Note that there will be clipping/missing verts when not wearing the full set as intended, since it's meant to be covered by other pieces.
- Updated preview meshes in the inventory and removed easter egg descriptions, since they were originally never meant to be playable/optional.
- Armour is also no longer given on recruit, but available to use, enchant, upgrade, etc. in the knapsack behind the chair. Stats have been buffed to be more viable later on, with Heavy using the Ebony material.
- The grey monk robes are no longer used, since people keep thinking it's a bug. Her robes are now the default outfit.
- Added percentage chance and cooldown to Collide dialogue, reducing the repetition.
- Added a fix for those encountering the freezing/sneaking after combat bug by disabling and then re-enabling her when using the Soul Link summon spell to reset her AI.
- Fixed the glimpse sequence, making it no longer exclusive to the Bannered Mare. It now works wherever you've set her home location, which was added after release.
- Added automatic catch-up while following for those who don't want to keep using her summon spell.
- Removed custom armour and my crappy kitbash, only keeping Nessa's prosthetic as part of gloves slot. This is the best possible compromise, given its importance to her character.
- Fixed naked issue since she now has a default outfit regardless.
- Prosthetic is equipped via a script, but this can also be toggled through her coin. Just make sure to take it out of her inventory first before giving other armour.
- Added custom combat style, instead of the original which would never use ranged weapons.
- Nessa's ghost now inherits the same appearance, meaning replacers will remain consistent for her.
- Misc. fixes.
- I can't promise that this will play nice on existing saves, particularly the armour changes. Make a save before updating. This will likely be the last/final update.
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Version 1.2
- Eris' fighting style fix from latest patch.
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Version 1.1
- Rolled in fighting style changes from Eris' recent patch.
- Fixed issue of style reverting to default on loading saves.
- Fixed issue with Malik (and Maggs) disappearing in conversation, due to sharing script fragment.
- Added Embers item that can now set the home location for all companions.
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Version 1.0
- CITIZENS OF TAMRIEL
- Added followers to proper factions and fixed some dialogue conditions.
- Carius no longer recognised as Legion, fixing aggro issues in Ivarstead.
- Fixed item ownership for some characters.
- Wuth now only appears after Dragon Rising.
- Vaani goes to join Forsworn after conversation.
- GK is bigger and more epicâ„¢ than ever.
- Fixed deleted refs near Jaad to be disabled instead.
- Added custom armour for Gallyn.
- Custom weapon for Strahg. Bonk.
- Individual followers, i.e. Nessa, Dzarkim and Eris, have been bundled in to make things easier. Same goes for Teleportation Cubes. These form the "Core" files.
- Minimum level for CoT followers has been lowered to avoid being overpowered when recruited early.
- Nessa's outfit is no longer forced, but optional. Toggle it being equipped automatically through her coin.
- Added fallback vanilla outfit for Nessa, so she's not just naked when not using her armour.
- Added option to her lucky coin to toggle her as essential. This will prevent engine jank caused by resurrecting. WARNING: be careful with this at certain points in her quests!
- Fixed weird engine issue causing dialogue to lock up during Nessa's "romance" scene, making players unable to progress.
- Removed ArmourStart from Eris' intro quest, replacing with a better script to reduce the chances of her not wearing it and defaulting back to vanilla grey robes.
- Reduced the chances of Eris' combat and reaction dialogue to make her less talkative. Now includes NoticeCorpse and ObserveCombat dialogue.
- Fixed weapon enchantment values for Eris' weapons since they're playable.
- Removed 24hr cooldown on the skill training topic to prevent what seems to be an engine bug where it stopped appearing. Time still passes, but this also means it can be exploited.
- Most NPCs now disappear on walking away after interactions end, since they weren't originally designed to be Protected.
- Reworded some lines to be less modern and fit with the writing style of later releases.
- Lowered volume of some lines - Malik and Jagyr - that people have complained about. Note that some quality will have been lost by uncompressing and recompressing them again, since I don't have the originals anymore. It's unlikely to be noticeable, however.
- Changed some Say Once conversations from part one to use stage checks which works better.
- Installer includes option to disable unwanted characters and placed assets with them. Krellyk's sad now. You don't want to make him sad, do you?
- All new interactions between Nessa, Dzarkim, Eris - even all three!
- MYTHOS
- Added objective marker for picking up Karna's trail during the intro, making the first part easier.
- Lan reenabled, with note only used if he dies.
- Added summoning horn for cases where Karna or Mjorneim get lost during travels.
- New spell awarded on questline completion, calling Karna to your aid in combat.
- Made Karna and Bacchus essential.
- REDUX
- Changed reanimate spell to resurrect function, bypassing conflict that could block progression.
- Added second enable point for Tullius in case of conflict. He has always appeared when testing on vanilla.
- Changed Darkscales' armour to unplayable.
- Fixed trigger not enabling during Friendly Rivalry.
- Dispelled the Mark after finale, if not removed already. If it's still there, you have a conflict of some kind.
- Reduced Mark health penalty for those who don't want to do a whole playthrough.
- Small edits to make a few moments flow better.
- OTHER
- Marked for Death cloak spell only runs if regen effect is active, rather than always. Prevents script lag on lower end hardware or just better performance for people who don't want it.
- Moved terrain near Emberveil beneath ground, since it was reenabling for some people due to some conflict.
- Fixed stack priority and conditions for various dialogue.
- Quick pass to remove any accidental edits and junk forwarded automatically or from Oldrim. ITMs should be safe to clean.
- Put custom meshes all in the one folder to keep things simple.
- Finally remembered to delete redundant .tgas.
- Misc. fixes.
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- Author's activity
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November 2023
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27 Nov 2023, 2:10AM | Action by: Craftian
File added
'ezPG [version 2.2]'
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27 Nov 2023, 1:58AM | Action by: Craftian
Changelog added
'Change log added for version 2.2'
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27 Nov 2023, 1:57AM | Action by: Craftian
Attribute change
'Description changed.
Mod version changed to 2.2.'
July 2023
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07 Jul 2023, 11:31AM | Action by: Craftian
File added
'ezPG [version 2.1]'
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07 Jul 2023, 11:20AM | Action by: Craftian
Changelog added
'Change log added for version 2.1'
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07 Jul 2023, 11:18AM | Action by: Craftian
Attribute change
'Mod version changed to 2.1.'
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06 Jul 2023, 1:21PM | Action by: Craftian
File added
'ezPG [version 2.0]'
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06 Jul 2023, 1:05PM | Action by: Craftian
Changelog added
'Change log added for version 2.0'
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06 Jul 2023, 12:55PM | Action by: Craftian
Attribute change
'Mod version changed to 2.0.'
December 2022
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16 Dec 2022, 11:37AM | Action by: Craftian
File added
'ezPG [version 1.2]'
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16 Dec 2022, 11:23AM | Action by: Craftian
Changelog added
'Change log added for version 1.2'
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16 Dec 2022, 11:22AM | Action by: Craftian
Attribute change
'Mod version changed to 1.2.'
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15 Dec 2022, 12:21AM | Action by: Craftian
File added
'ezPG [version 1.1]'
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15 Dec 2022, 12:09AM | Action by: Craftian
Changelog added
'Change log added for version 1.1'
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15 Dec 2022, 12:08AM | Action by: Craftian
Attribute change
'Mod version changed to 1.1.'
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08 Dec 2022, 11:02PM | Action by: Craftian
Attribute change
'Description changed.'
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02 Dec 2022, 8:28AM | Action by: Craftian
Mod published
'ezPG'
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02 Dec 2022, 8:26AM | Action by: Craftian
Attribute change
'Description changed.'
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02 Dec 2022, 8:24AM | Action by: Craftian
File added
'ezPG [version 1.0]'
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02 Dec 2022, 8:07AM | Action by: Craftian
Attribute change
'Description changed.'
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