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Ooreeoo

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Ooreeoo

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37 comments

  1. MegaWaffle
    MegaWaffle
    • member
    • 9 kudos
    works amazingly, thank you so much!!! can finally use that beautiful silver staff of thunderbolts
  2. Supermacy
    Supermacy
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    • 149 kudos
    Confused where do you get the main mod?
    Is it in the free CC 1.6 AE update
    IS it in the AE paid
    or do you actually have to download it from CC
    thank you
    1. Garrold
      Garrold
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      • 21 kudos
      It is from the paid AE update, but you can also get it directly from the Creation Club for 600 credits or something like that. Look for a file named "ccbgssse066-staves.esl" in your Data folder. If it's missing then you don't have it.
  3. CharlesPaarthinet
    CharlesPaarthinet
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    • 4 kudos
    The plugin is showing as "could be light"-- any idea if it's OK mark it light?
    1. usaid12345
      usaid12345
      • supporter
      • 20 kudos
      yea it shouldn't make a difference as long you dont compact it
  4. benbrain
    benbrain
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    • 0 kudos
    hey, weird issue, I seem to be getting a duplication of the cc staves in the sorcerer stave enchanter, any idea what could be happening there?
  5. ParsaFaramarzi
    ParsaFaramarzi
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    • 35 kudos
    this and dremora spellsword mod have conflicts and im not sure how to patch these two together.
    1. Ooreeoo
      Ooreeoo
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      Using xedit, find the leveled lists that conflict. Copy this mod's record list into a new plugin, and then add only the new Dremora staff into the new plugin.
    2. ParsaFaramarzi
      ParsaFaramarzi
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      looking at your mod's structure again wouldnt the right way to patch them be creating sublist of different staff variant with your spell effects and then adding the sublist after? 
    3. ParsaFaramarzi
      ParsaFaramarzi
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      • 35 kudos
      I made a patch for it putting this in case anyone wants
    4. Ooreeoo
      Ooreeoo
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      • 335 kudos
      You're correct; if you want full parity with this mod, you'd want to make variants of that mod's staves and then add them to a sublist, and then add that sublist to the leveled lists. I just wanted to provide the simplest solution since you can't really know what somebody's skill level with patching may be. Glad to hear you did what you were after
    5. ParsaFaramarzi
      ParsaFaramarzi
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      • 35 kudos
      Is it possible to turn this mod into a synthesis patcher? I feel like with the power of synthesis patching this mod could be automated and a lot easier
  6. bientje
    bientje
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    • 188 kudos
    Can you let us know if this is still up to date for newer version of Mysticism?
    1. Ooreeoo
      Ooreeoo
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      • 335 kudos
      This is fully up to date for the latest Mysticism, and there is a patch for this mod and Sorcerer, Simon's new staff and scroll mod, available on the Sorcerer Patch Page
  7. monkeyangie
    monkeyangie
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    • 703 kudos
    .
  8. hadaev
    hadaev
    • member
    • 4 kudos
    Its me or new staves variants have same stats?
  9. DerrylHopkins
    DerrylHopkins
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    • 63 kudos
    You're insane, Oreo. Thank you for this! My load order becomes more Simon-centric by the hour! :D
  10. Zorag
    Zorag
    • supporter
    • 8 kudos
    I think crafting requirements for Soothe, Silence, Hushing recipes are wrong. Like Soothe requiring Calm to craft, so with Calm you can craft both Soothing AND Calm staves.
    1. Ooreeoo
      Ooreeoo
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      • 335 kudos
      This should be fixed. Thank you for bringing it to my attention.