Confused where do you get the main mod? Is it in the free CC 1.6 AE update IS it in the AE paid or do you actually have to download it from CC thank you
It is from the paid AE update, but you can also get it directly from the Creation Club for 600 credits or something like that. Look for a file named "ccbgssse066-staves.esl" in your Data folder. If it's missing then you don't have it.
Using xedit, find the leveled lists that conflict. Copy this mod's record list into a new plugin, and then add only the new Dremora staff into the new plugin.
looking at your mod's structure again wouldnt the right way to patch them be creating sublist of different staff variant with your spell effects and then adding the sublist after?
You're correct; if you want full parity with this mod, you'd want to make variants of that mod's staves and then add them to a sublist, and then add that sublist to the leveled lists. I just wanted to provide the simplest solution since you can't really know what somebody's skill level with patching may be. Glad to hear you did what you were after
Is it possible to turn this mod into a synthesis patcher? I feel like with the power of synthesis patching this mod could be automated and a lot easier
This is fully up to date for the latest Mysticism, and there is a patch for this mod and Sorcerer, Simon's new staff and scroll mod, available on the Sorcerer Patch Page
I think crafting requirements for Soothe, Silence, Hushing recipes are wrong. Like Soothe requiring Calm to craft, so with Calm you can craft both Soothing AND Calm staves.
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Is it in the free CC 1.6 AE update
IS it in the AE paid
or do you actually have to download it from CC
thank you