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Monops

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DrMonops

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About this mod

Crafted from the tusks of horkers, Skaal Hunter weapons rival steel in terms of their strength and durability; this mod adds craftable Skaal Hunter weapons and shields to the game, and distributes them across Solstheim and to bandits on mainland Skyrim. ESL-flagged.

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Translations
  • Russian
Changelogs


While the Skaal are skilled smiths and have consistent access to iron, their relative isolation nevertheless makes them judicious in their use of it. What the Skaal do have access to in abundance, however, are Horker Tusks.



Features


Skaal Hunter Weapon Pack adds a full complement of vanilla Skaal Hunter weapons, including a crossbow and shield. These new weapons are craftable at any forge, although, by default, completion of DLC2MQ03 "The Fate of the Skaal" is required for the recipes to appear. They are also distributed throughout Solstheim via leveled lists and can be found there on enemies, on merchants and in chests, and they will also occasionally be wielded by bandits on mainlaind Skyrim. Enchanted versions of these weapons are included as well, and are distributed accordingly.

Skaal Hunter Weapon Pack also applies a unique model to the enchanted mace "Horksbane".

If Heavy Armory is installed along with an associated patch, crafting and distribution of the Skaal Hunter Club, Halberd, Hatchet, Long Mace, Maul, Quarterstaff, Shortspear, Shortsword, Spear, and Trident will be enabled.

If Animated Armory is installed along with an associated patch, crafting and distribution of the Skaal Hunter Halberd, Pike, and Quarterstaff will be enabled, with the Halberd and Quarterstaff being distinct from those mentioned above in association with Heavy Armory.



Compatibility


Skaal Hunter Weapon Pack makes changes to a number of leveled lists, which can be merged into a bashed patch using Wrye Bash, although patches are also provided for a number of popular mods to address these conflicts.

Skaal Hunter Weapon Pack edits a small number of Skaal NPCs to give them Skaal Hunter weapons (Edla, Fanari Strong-Voice, Finna, Oslaf, Storn Crag-Strider, Wulf Wild-Blood, and Yrsa). I'm happy to provide patches for other mods which edit these NPCs on an as-requested basis; otherwise, I would suggest loading these mods after Skaal Hunter Weapon Pack.

The FOMOD installer includes patches for:

aMidianBorn Content Addon (by kryptopyr and CaBaL120)
Animated Armoury - DAR Version (by NickNak)
Audio Overhaul for Skyrim (by David Jegutidse) 
Beyond Skyrim Morrowind - Bonemold Weapon Pack* (by Beyond Skyrim)
Campfire (by Chesko)
Complete Crafting Overhaul Remastered (by kryptopyr)
Elemental Destruction Magic (by reaperix)
Heavy Armory (by PrivateEye)
Immersive Sounds - Compendium (by lazygecko)
Weapons Armor Clothing and Clutter Fixes (by kryptopyr)

*also requires either the Bonemold Weapon Pack WACCF patch from kryptopyr's Patch Hub.



Thank You

My sincere thanks to Ghosu, for generously sharing his assets with the community, and to PrivateEye, for his feedback, suggestions, and for making the excellent "Skaal Hunter Weapon Pack" banner seen above.