(ESL Version) Awards perk points when you kill unique and difficult enemies, generally at the end of quests or story arcs, by means of a brief on death script. There are 60 extra perk points to be had in all.
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Author notes
Anyone is free to modify this file and share the result. Port it to xbox, restructure it using quest aliases (which could vastly improve it), or whatever. Please credit me with the original work.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.31
Converted to ESL
Verified all enemies in the base game section of the list and updated as needed
Changed Ebony Warrior to 3 perk points to compensate for those that had to be removed from the base game section
All changes forwarded from USSEP, cleaned/error checked with SSE Edit
Version 1.3
Forwarded changes from Unofficial Patch for Ulfric and 12 other NPCs. (using the free/ forced anniversary upgrade 1.6.342, not the purchased one)
Version 1.2
Corrected a script error in Potema's Catacombs
Added reward to several other enemies (see readme for spoilers)
This will be the final version barring any issues (I've tested to very near 100% completion, all main quest targets plus all but three dragon priests)
Version 1.1
Award message box changed to notification at top left of screen (does not pause game and require you to click "ok").
This mod adds a short "OnDeath" script to many unique and difficult enemies to award the player perk points on their deaths. These usually fall at the end of quest lines or at the end of very difficult dungeons. It is a good balance between the lack of perk points in vanilla and arbitrarily adding them. With this mod, perk points are awarded immediately after major accomplishments, confirmed by a notification in the top left of the screen. See the readme for additional details/spoilers.
Requirements: Skyrim SE (Dawnguard and Dragonborn masters), Unofficial Skyrim Special Edition Patch
Conflicts: If you have other mods that change the named dragon priests or other unique enemies, load this one before them. The worst that could happen is you won't get the perk point. Or add the "PerkPointOnDeath" script to those mods' overwrites.