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Author notes
This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license. You are free: to share – to copy, distribute and transmit the work to remix – to adapt the work
Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
File credits
Lux Orbis - GGUNIT Snowy AF Windhelm - DrJacopo
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Changelogs
Version 0.7
Fix vanilla (and other mods in being patched) bug: bad UV coordinates. This is a fix from assorted mesh fixes.
Fix vanilla (and other mods in being patched) bug: bad vertex colors and alpha. This is a fix from assorted mesh fixes.
Fix vanilla (and other mods in being patched) bug: hole in geometry. This is a fix from assorted mesh fixes.
Version 0.6
Fix vanilla (and other mods in being patched) bug: z-fighting in the rooms below the bridge. This is a fix from assorted mesh fixes.
Version 0.5.1
Slight tweaks to shrub positioning
Version 0.5
Negligibly better shrub placements (optional, but requires BOS)
Version 0.4.2
Make the dirt ramp default to snow texture in nif (in case your game is using the a mismatching texture set for this mesh)
Version 0.4.1
Reduce stairs specularity for people using textures with high specularity
Version 0.4
Add northern roads options to fomod
Version 0.3
Added Snowy AF Windhelm option in fomod
Version 0.2
Add fomod installer with Lux Orbis version of the mesh
Version 0.1.1
CAO messed up node order. this is corrected
Donations
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Description
Adds stairs to Windhelm bridge, replacing the snow ramp