File information

Last updated

Original upload

Created by

rbtRvlt

Uploaded by

rbtRvlt

Virus scan

Safe to use

Tags for this mod

31 comments

  1. Nimbussssssss123
    Nimbussssssss123
    • member
    • 4 kudos
    You saved my life.Now I have Last Seed + Eating Animations and Sounds SE and I can see my character drinking water from waterskins instead of cups.I would also like to see animations of collecting water from wells, rivers, etc.
    1. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      Cheers! I'm not sure if there's animations for those but i'm sure it's doable since e.g. Dirt and Blood plays washing animations when it is triggered in water.
    2. Nimbussssssss123
      Nimbussssssss123
      • member
      • 4 kudos
      Sure. I have the "Keep it Clean" mod and it's a shame that engines now allow you to come up with complex animations of combat and movement, but there is no such trivial thing as collecting water for provisions
  2. garaleos
    garaleos
    • premium
    • 14 kudos
    It's not working for me on clean install. Latest version of everything. The normal animations trigger instead of the custom ones.
    Last seed.
    1. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      I don't see how it wouldn't work unless Last Seed updated its formids. I'll take a quick look when I get a chance.

      Otherwise, I think LS has some sort of animations built in that have to be disabled in MCM for EAS to work. Unless you're referring to the spoiled foods not showing up as spoiled?
    2. garaleos
      garaleos
      • premium
      • 14 kudos
      food and drinks are triggering the default game animations, probably the ones that either come with the game or the CC survival (I have that survival mode disabled though)

      same setup used to work fine on a previous installation, so I know how the animations look like. 
      If i disable animations from the mod, then no animation plays when I drink or eat.
    3. garaleos
      garaleos
      • premium
      • 14 kudos
      I got it to work. Dont ask me how cause I dont know. I reinstalled a million times. Eventually removed the download from vortex and redownloaded it again. I think that did the trick.
      Thanks for the awesome mod!
    4. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      Awesome, glad it's working - since I was out of ideas if disabling Last Seed's animations didn't trigger these instead. Enjoy!
  3. toostruus
    toostruus
    • premium
    • 760 kudos
    Is it me or... I just can not get this to work. The Last Seed Patch. Do i have to  do anything in the ini or something?
    1. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      No, it just sits in your /Data folder. You do have Keyword Item Distributor as well as Eating Animations installed correctly, right? If it's not working for anyone else, I'd have to check if Last Seed changed their keywords in the TFN compatibility patch, but I doubt that would have happened.
    2. toostruus
      toostruus
      • premium
      • 760 kudos
      I have both installed correctly and latest versions.
    3. toostruus
      toostruus
      • premium
      • 760 kudos
      I have to be more clear. I use improved Camera. Animations works fine in 3rd person but not in 1st person. The old Eating Animations mod did it out of the box.
    4. toostruus
      toostruus
      • premium
      • 760 kudos
      Got it working with Improved camera. No i have to set Y and X to get it correct. I enabled this in IC ini. Still using Beta 1 btw. I think it is still the best.

      ; Forces the camera to stay in 1st person if the view is switched to 3rd person other than by pressing the Switch POV Key
      ; Can be used to increase compatibility with custom animation mods but there may be bugs
      bForceFirstPersonCamera=1
  4. deleted148549678
    deleted148549678
    • account closed
    • 3 kudos
    Thank you so much!
  5. urbon
    urbon
    • premium
    • 1,187 kudos
    Thank you so much for the sunhelm patch!!
  6. BenjaminRaspel
    BenjaminRaspel
    • supporter
    • 5 kudos
    Hi, could you make a patch for Sunhelm?
    1. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      I believe the old EAaS - Sunhelm patch has been updated for 1.9, I'll link it in the description.
    2. BenjaminRaspel
      BenjaminRaspel
      • supporter
      • 5 kudos
      That's very kind. Thank you :)
  7. hadeeezzz
    hadeeezzz
    • supporter
    • 0 kudos
    Thank you for the patch!
    1. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      You're welcome!
  8. IpsumOccidere
    IpsumOccidere
    • supporter
    • 0 kudos
    Hopefully you don't have to patch it again... but Last Seed's author published another update a few minutes ago. I saw it so early, that I don't think he's even finished writing the changelog yet.
    1. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      I believe the new update is mostly fixing recipes, I'll see if any new ingestibles were added.
  9. UttermostExedra
    UttermostExedra
    • member
    • 1 kudos
    sneed
  10. IpsumOccidere
    IpsumOccidere
    • supporter
    • 0 kudos
    Very nice and appreciated.
    Question, would you know if I'd need to wait for an apothecary food addon patch? From what I recall, it only needed patching because apothecary modified the magic effects gained from food. But now that EAAS uses keywords, that shouldn't be a problem anymore?
    1. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      Just checked, apothecary food adds 19 new food records - all but one use vanilla hearthfire models and can be patched with keywords. Wrothgarian Rum uses magus\apothecary\winebottle06.nif and would 'technically' need a patch adding a new animation, although realistically you could point it at spiced wine and call it a day.

      Patch up. The rum uses the Argonian Bloodwine model, with a different texture. So again, some visual inconsistency, but all foods are working.
    2. IpsumOccidere
      IpsumOccidere
      • supporter
      • 0 kudos
      Thanks so much for that quick patch, it really means a lot to me since I have no idea how to make patches like this. 
    3. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      No problem! It was in my LO anyways, I would have gotten impatient and done it sooner or later.
    4. IpsumOccidere
      IpsumOccidere
      • supporter
      • 0 kudos
      You even added the waterskins. Do I need the old EAAS iNeed patch for that to work? Or are they included in Last Seed?
    5. rbtRvlt
      rbtRvlt
      • premium
      • 214 kudos
      NazeemUzeem has included waterskin models and animations in 1.9. All you need is Last Seed and EAaS (and this).