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Very Mingming

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cheming1228

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194 comments

  1. TPNexSKY
    TPNexSKY
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    Does anyone have any tips on how I can add Argonians to use these animations?
    1. NeOxDrAcO
      NeOxDrAcO
      • supporter
      • 3 kudos
      Did you ever found out, how? I would love to do the same. 
  2. ThunderEwokB
    ThunderEwokB
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    • 2 kudos
    Nemesis doesn't update number of animations after installing it, so I assume it's simply not working, and I have no idea why. Other combo mods work just fine, but now I wanted to diversify NPCs and this seemed like a great choice

    Edit: Checked by installing player animations, doesn't work, animation replacer doesn't even recognize this mod

    Edit: Fixed it.. Dynamic Animation Replacer is basically abandoned, Open Animation Replacer is the replacement, so if you're having issues like me just use DAR to OAR Converter on this mod and it will work
  3. Zolgia108
    Zolgia108
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    • 5 kudos
    hey there
    is there a way to show the 1 sword idle with spell equipped on lh? i really like it
  4. ni1by2
    ni1by2
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    Hello - I love these, but also want to move to BFCO  - would this work with BFCO? Either out of the box, or using the MCO to BFCO converter?
    1. edgarpuschel
      edgarpuschel
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      • 1 kudos
      I tried using BFCO converter on other animations but didnt worked, had to disable BFCO, so currently only using MCO, animations preview also didnt work, i'm still trying to make it to work
  5. bruhh42OO
    bruhh42OO
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    • 0 kudos
    is it supposed to show up on nemesis because its not showing up there
    1. Tooskool4kool
      Tooskool4kool
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      • 0 kudos
      No it will not
  6. AfroSamurai2012
    AfroSamurai2012
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    • 34 kudos
    Hello there!
    I'm running into an issue: the animations are not triggering for the Player. I have tried all the files avaliable.
    I've got Skyrim 1.6.640 and I'm using Pandora. 
    I've got a Separator in MO2 specifically for Combat Animations. Does de load order affects ADXP | MCO and other mods requiring that framework?
    My thanks!
  7. Garmagic
    Garmagic
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    • 159 kudos
    Probably a dumb question, but when you say "for Redguard/Khajiit", you mean as in "if you play as a Redguard and/or as a Khajiit you'll love this mod for roleplay purposes" or "these animations will be distributed to Redguard and Khajiit NPCs"?

    Edit: It was, indeed, a stupid question, since the files already specify this XD
  8. ElliottHoltAdams
    ElliottHoltAdams
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    is MCO absolutely needed? Is there a way to run this so my character doesnt get affected by MCO?
  9. Gr0mg4r
    Gr0mg4r
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    • 0 kudos
    For some reason the idle animation don't work for me... at least some. The one handed animation works but the 2h don't work at all not even while i have the weapon out and i am walking.

    The weapon animations work fine, just idle and walk animations don't work for me.
    If someone knows a fix i would appretiate it. <3
    1. frijolesonly
      frijolesonly
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      • 1 kudos
      Are you using any other animation idles for your weapons? They could be conflicting. Unless you have some type of framework with different conditions, animations that modify the same styles/weapons will overwrite each other. It can be difficult to get two styles of animations for the same styles/weapons to work together. Try this tutorial on YouTube.

      https://www.youtube.com/watch?v=hm5nKZWKAU4&ab_channel=SoftGaming
    2. Afguy16
      Afguy16
      • supporter
      • 13 kudos
      im having the opposite problem and ive already made the conversion to OAR i cant get teh combat animations to work but thge locomotion anims work just fine. im at a lose as to what to do.
    3. Yandere45
      Yandere45
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      • 1 kudos
      Afguy16 I have the same problem, I can't find the answer to this question anywhere
  10. Yandere45
    Yandere45
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    • 1 kudos
    Please help, I can't fix the problem. idle animations work for me, but any combat animations do not work. I'm using Open Animation Replacer. All the requirements were installed, I changed the installation order, reinstalled nemesis, but nothing works. How can I fix this problem? (sorry for possibly bad English)