Adds NPCs to every hold capital that will restore your health upon request.
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Changelogs
Version 1.0
Initial Version
Temple Healers adds NPCs to every hold capital that will restore your health upon request. As the name suggests, an effort has been made to add them to temples where one is available within the capital. If no temple is available, the healer can be found inside the local Inn.
Temple Locations Acolyte Nari - Whiterun, Temple of Kynareth Acolyte Anisel - Solitude, Temple of the Devines Acolyte Hod - Windhelm, Temple of Talos Acolyte Maevli - Markarth, Temple of Dibella Acolyte Hael - Riften, Temple of Mara
Inn Locations Acolyte Ulf - Falkreath, Dead Man's Drink (Inn) Acolyte Haakeir - Winterhold, The Frozen Hearth (Inn) Acolyte Botgi - Morthal, Moorside Inn Acolyte Elitur - Dawnstar, Windpeak Inn
Speaking to any one of the healers and requesting that they heal you will result in an instant heal to full health.
Future Changes Goals for future development (in no particular order) include:
More interesting AI - NPCs in Temples should pray (or tend to other injured NPCs).
More interesting heals - Healers should actually cast healing spells instead of the player just receiving an instant heal.
More interesting dialog - NPCs in temples should exhibit behavior appropriate to the followers of that divine, those in Inns should have personalities appropriate for traveling healers.