EDIT: I did the conversion. It DID convert, but only thing you can do is a slow jab. So I'd say this file is either corrupted, or not compatible with the MCO to BFCO Convertor.... or not compatible with AE 1170.
i downloaded this mod + the requirements listed but didnt load with dTry's Key Utils AE because it didnt seem to work with my 1170 edition. I attack in game and the vanilla animation happens, idk how to trigger these animations, does anyone know what to do?
I love the animations but I don’t think this is compatible with ordinator. The new unarmed animations don’t trigger any of ordinator’s light armor unarmed perks. Anyone have any idea what is causing this or how to fix it?
annotation issue, if you use the hkanno tool you can open the animations as a .txt file and edit it to have the (weaponSwing) annotation which it's missing. Once all the animations have that annotation, the perks will work.
Great mod, I am having issues with getting the power attacks to show up. Power attacks work on your other mod Nordic animations. But for me they dont show with the h2h animations. Do you have any suggestions on what Im missing? I am currently using separate power attacks.
same problem. normal attacks work fine but power attacks is not showing. i have the required mods installed already. did you fix the problem on your own?
Similar issue for me the normal attacks work just fine, but the power attacks just do this slow swinging motion like I'm wielding a 2handed warhammer or something. I've tried messing with the folder numbers but that doesn't seem to work. I've tried it with Elden Power, One Click Power Attack, and neither. I've run Nemesis multiple times, gone through the requirements multiple times, and I'm at a loss.
65 comments
EDIT: I did the conversion. It DID convert, but only thing you can do is a slow jab. So I'd say this file is either corrupted, or not compatible with the MCO to BFCO Convertor.... or not compatible with AE 1170.
I can find "DXP" no problem but no trace of "ADXP"