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kuroishitam

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kuroishitam

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27 comments

  1. hoangdai94
    hoangdai94
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    💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖 
    1. hoangdai94
      hoangdai94
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      @kuroishitam Hi, any chance you could make a patch for Wormpie's Hagravens (SE) ?
    2. JJFXVR
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      You should be able to do a smashed patch with wyre bash or mator smash 
    3. hoangdai94
      hoangdai94
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      @JJFXVR But the other mod completely replaced vanilla Hagraven so I guess it will make this mod useless ? A patch needs to be made to ensure vanilla Hagraven still has a chance to appear, so I don't think we can use automated tools to do this task. 🤔
  2. I stopped running immersive creatures due to how buggy and bad it is for big modded lists, mods like this one, are life saving and 100% needed, endorsed!
    1. TheModMaster15
      TheModMaster15
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      I'm running a heavily modded setup (300+) and Immersive Creatures has never given me an issue
    2. Was reffering to 1400+ plugins.
    3. Zazzar
      Zazzar
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      300 was heavy in 2015 perhaps ^^
  3. hoangdai94
    hoangdai94
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    @kuroishitam Hi, do we need to enable the New Hagraven and Glenmoril Witch mod's plugin or can delete it ?
    1. kuroishitam
      kuroishitam
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      yes it is still needed
  4. Tajjara
    Tajjara
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    Would it be possible to get this the other way around, where regular hagravens use the vanilla model, and named one use PSBoss'?
    1. avelen
      avelen
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      thiiss, second that!!
    2. blackasm
      blackasm
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      I guess he mentioned earlier "due to permission i can't publish the version which the named hagraven use that mod model. You can do that yourself just rename the hagraven.nif  mesh in that mod folder to hagraven1.nif and delete this mod mesh"
  5. kadogfy
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    espfe?
  6. pamonha
    pamonha
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    Hi, nice mod! Any plans for releasing something similar for the new Vampire Lord too? (https://www.nexusmods.com/skyrimspecialedition/mods/76689)
    1. hoangdai94
      hoangdai94
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      +1, also others  PSBoss replacer as well  
  7. Batniel
    Batniel
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    Trying to think if it's too hard to make it compatible with Sensual Hagraven. Since it alters the vanilla mesh I don't know yet. Maybe just alter which Hagraven are replaced in Sensual Hagraven and let it overwrite this? I will test it out when I get the time.
    1. Zerachiel93
      Zerachiel93
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      I think sensual hagravens only replaces named and some unique.  A version of this that replace ONLY the glenmoril ones would be awesome because I think you could just overwrite
    2. mirinaxrolande
      mirinaxrolande
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      Did you end up messing around with this and find how how to make Sensual Hagravens compatible?
  8. RollKiss
    RollKiss
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    Thanks, very much needed mod, this type of mechanics is needed everywhere. Very enriching game content.
  9. Fernu5
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    Thanks for the mod I had imagined something like this when I saw the new hagraven releasing, is it possible to have a version with the hagraven named New Hagraven and Glenmoril Witch? mod?
    1. kuroishitam
      kuroishitam
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      due to permission i can't publish the version which the named hagraven use that mod model. You can do that yourself just rename the hagraven.nif  mesh in that mod folder to hagraven1.nif and delete this mod mesh
    2. Fernu5
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      I got it, thanks
    3. AutoMadick
      AutoMadick
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      would this work to run both new undressed and dressed at the same time? like undressed for named and glenmoril and dressed for un-named hagreavens?
  10. usaid12345
    usaid12345
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    just a request can you make the ones with the specific named hagraven use the new model and keep the regular hagravens use the vanilla models. 
    1. kuroishitam
      kuroishitam
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      that is what this originally was intended for, but due to permission issue i can't do that. just do what i said in previous comment to do it yourself
    2. usaid12345
      usaid12345
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      oh thank you so much