Your animations are so well done! Sad that they aren't getting as much attention as vanilla combat is being overshadowed by MCO movesets these days. I tried using MCO myself but didn't like being movement locked when launching attacks, because when i do longsword irl i hop around in all sorts of directions. Thanks to your animations vanilla combat is playable again!
The animations are glorious, but power attacks now eat stamina AND magicka too when stamina gets depleated. I don't think it's vanilla behaviour. Is this a bug?
So this doesn't work for the SE version of DAR? If so that's upsetting, these animations are beautiful and I'd love to use them, but updating to AE would just disrupt way too many of my other mods.
I don't know what's causing it, but I can't get it to work with SE. I have no other Greatsword animations- I do have JH animation pack installed, but I disabled Greatsword animations in the Modular install options. Any idea what could be happening?
EDIT: I have a feeling SkySA Grip Switch is interfering with it, but there is no safe way that I know of to uninstall Grip Switch without bricking every save it was active on, which is upsetting.
EDIT 2: It was not Grip Switch's issue, maybe it is something else overwriting it, but I can't get it working in SE for the life of me. :(
77 comments
Okay, I see it activated in OAR but the animations aren't playing. How do I actually use them?
EDIT: I have a feeling SkySA Grip Switch is interfering with it, but there is no safe way that I know of to uninstall Grip Switch without bricking every save it was active on, which is upsetting.
EDIT 2: It was not Grip Switch's issue, maybe it is something else overwriting it, but I can't get it working in SE for the life of me. :(