This page was last updated on 19 October 2024, 8:05PM
Changelogs
Version 1.3
Fixed a bug in the passives version. The passives scripts were referencing the replacer version of this mod, so the passives were not added. Non-passive version is not affected. That's what I get for making it a replacer in the first place hah.
Removed an ITM from both versions. This was originally meant for LOTD, but no longer makes sense with the load order given.
Version 1.1
Passives: HFD_AddSpellOnItemAdded
Added a PlayerRef property to replace instances of Game.GetPlayer(). At minimum, it was being called twice every time it ran. In terms of efficiency, this change dropped it from an average 31 ms to 19 ms, a 33% decrease. While these gains are unlikely to be noticed, this current implementation ensures more passives can be added using a similar amount of script time.
Removed true boolean from AddSpell function, as by default it is true.
Oops, forgot to remove the Debug line in the script after uploading the latest version. Fixed. :l