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Changelogs
Version 0.4
added animobjectbucket.nif
Version 0.3
Added the rest of the buckets from the set and fully restored the original collisions
Version 0.2
Minor mesh tweaks, center of mass returned to default.
Version 0.1
Initial version
This is my first 3D model, I want to learn how to model, but for now it's a hobby for me, nothing more. Therefore, if there are shortcomings, then do not kick much, I'm not a pro :) I'm making my own collection of mods for Skyrim. The bucket is the first thing I wanted to change, and other mods did not suit me. And also it was not too difficult a model to try to do as I want. Features of this model: 1) the texture is used from barrels from the SMIM mod for visual compatibility (SMIM is needed), 2) the collision does not interfere with placing anything in the bucket, 3) the collision is complex, metal reacts to impact like metal, and wood like wood on others barrels, (I think there is not much sense in such a complication, but this is how I learn) 4) I still don’t know how to make ropes with knots, so the handle is metal. Suggestions for improvement or any other useful ones are welcome. --------- Update: added the rest of the buckets from the set and fully restored the original collisions. P.S. My English is not very good, so I use Google translator.