If you're using Vortex and glass armour shows up as normal, here's what's happening: Vortex doesn't understand that the NP file is a patch. So you'll have exclusively the NP files in your data, which the game will then not read.
How you fix this is as follows: In Vortex: Right Click the Replacer NP mod -> "Open in File Manager" Go to the final folder, CUT the two files in it. Should be: Meshes -> armor -> glass -> F -> cuirass_0.nif and cuirass_1.nif
Then, again in vortex: Right click the Replacer mod -> "Open File Manager" navigate to the same folder (Meshes -> armor -> glass -> F ->) and PASTE the cuirass files.
You can then delete the NP update in vortex.
Final step - Bodyslide MAke sure you select the TL Glass Armour as output instead of the vanilla one when batch building your armour.
None of these files seem to work for me. Replacer or standalone... the armor still looks like Vanilla No idea if its one of my mods conflicitng or what. It seems some others have the same problem here in the comments. I have found no fix but your other elven mod works perfectly though...
You don't need to rename any folders. When you renamed a folder, meshes "lost" their textures, so it's normal that some parts of the armor turned blue, as if textures are missing. This mod by itself works fine. It's probably conflicting with something in your load-order. For example, it doesn't work with aMidianBorn Matching Armory - Glass Armor and Weapons unless you delete "meshes\armor\glass\f" folder in the latter mod or load Truly Light armor after it.
You have to search for 'LightGlass' (without a space) to find the item codes. It would be very helpful if the mod creator could make this known on the main description page.
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Vortex doesn't understand that the NP file is a patch. So you'll have exclusively the NP files in your data, which the game will then not read.
How you fix this is as follows:
In Vortex:
Right Click the Replacer NP mod -> "Open in File Manager"
Go to the final folder, CUT the two files in it. Should be: Meshes -> armor -> glass -> F -> cuirass_0.nif and cuirass_1.nif
Then, again in vortex:
Right click the Replacer mod -> "Open File Manager"
navigate to the same folder (Meshes -> armor -> glass -> F ->) and PASTE the cuirass files.
You can then delete the NP update in vortex.
Final step - Bodyslide
MAke sure you select the TL Glass Armour as output instead of the vanilla one when batch building your armour.
That's it, have fun.
Good mod :)
This mod by itself works fine. It's probably conflicting with something in your load-order. For example, it doesn't work with aMidianBorn Matching Armory - Glass Armor and Weapons unless you delete "meshes\armor\glass\f" folder in the latter mod or load Truly Light armor after it.
The codes listed here on the mod page are for non-standalone Glass Armor ID's
When I console: 'help "Truly Light Glass" 4', I get no returns.
Or does anyone know how/where to find examples/sources in-game?
Since I'm using this mod to outfit a few CBBE companions--but use 3BBB for everyone else--I cannot use the Replacer, only the Standalone version