Skyrim Special Edition
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Meridiano

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MeridianoRus

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About this mod

When you deal critical damage with your melee weapon there is a chance of Daniel Forden to appear and sing "Toasty!" (Mortal Kombat reference).

Requirements
Permissions and credits
Changelogs
When you deal critical damage with your melee weapon there is a chance of Daniel Forden to appear and sing "Toasty!" (Mortal Kombat reference).

You can configure the mod with its ini file "Toasty.config". Available settings:
[General]
- fChance > trigger chance in percents on any critical hit, valid range: 0.0 - 100.0, default value: 20.0.
- fCooldown > cooldown in seconds between two triggers, valid range: 5.0 - 18000.0, default value: 300.0.
- sAspectRatio > your display aspect ratio (16x9 by default, all values should work).
[Display]
- sFadeIn and sFadeOut > how the effect would appear and disappear? 4 modes.
- iCorner > to what corner the effect would be attached? 4 options for 4 corners.
- iDirection > if sFadeIn or sFadeOut is Slide, to what direction the effect would move?
- iOffsetX and iOffsetY > offset in scaleform units related to selected corner.

Console Commands For Everyone integration is available but optional. With both mods installed you can fire Toasty effect with "toasty" console command and it will not trigger cooldown. This was implemented for testing purposes so you can fire Toasty > adjust ini values > fire Toasty again with no combat actions.

For other authors who want to replace image.
- image is located at "interface\exported\toasty\toasty.dds" path.
- it has DXT1 compression because it's involved in UI functions.
- its resolution is stored in ini file "toasty.ini" in the same dir and is used in calculations.
- if you replace image then replace ini file as well with your new values.
- optional image replacer with doge is available as example.

For other authors who want to replace sound.
- sound is located at "sound\fx\toasty\toasty.wav" path.
- its duration pattern is stored in ini file "toasty.ini" in the same dir and is used in calculations.
- 1st value of the duration pattern is fade-in time (moving from right to left).
- 2nd value of the duration pattern is hold time (waiting).
- 3rd value of the duration pattern is fade-out time (moving from left to right).
- if you replace sound then replace ini file as well with your new pattern.
- optional sound replacer with "i did not hit her" (The Room, 2003) is available as example.

Have fun!